In reading comic books children are engaging with highly complex and structured narrative forms. Whether they realise it or not, their emergent visual literacy promotes thinking skills and develops wider metacognitive abilities. Using Comic Art not only motivates children to read more widely, but also enables them to enjoy a richer imagined world when reading comics, text based stories and their own written work. The book sets out a range of practical techniques and activities which focus on various aspects of narrative, including: * using comic art as a visual organiser for planning writing *…mehr
In reading comic books children are engaging with highly complex and structured narrative forms. Whether they realise it or not, their emergent visual literacy promotes thinking skills and develops wider metacognitive abilities. Using Comic Art not only motivates children to read more widely, but also enables them to enjoy a richer imagined world when reading comics, text based stories and their own written work. The book sets out a range of practical techniques and activities which focus on various aspects of narrative, including: * using comic art as a visual organiser for planning writing * openings and endings * identifying with the reader, using different genres and developing characters * creating pace, drama, tension and anticipation * includes `Kapow!¿ techniques to kick start lessons * an afterword on the learning value of comics.
Steve Bowkett taught English for twenty years and is now a full-time educational consultant, writer and storyteller. He is the author of more than fifty-five books including Jumpstart! Creativity and The Countdown to Writing series for Routledge. Tony Hitchman has over thirty-five years of experience teaching throughout the primary age range in a variety of schools, culminating in eleven years as a primary headteacher. He has written scripts for the comic publisher DC Thompson and contributed cartoons to various small press publications.
Inhaltsangabe
Introduction comic art as a visual organiser for planning writing Chapter 1: Strong Openings. Chapter 2: Opening lines. Chapter 3: What do you want the reader to see? Chapter 4: Details add to the tension. Chapter 5: Jump into the action. Chapter 6: Small Important Details. Chapter 7: Drawing as visual shorthand. Chapter 8: Scripting. Chapter 9 Strong Endings. Chapter 10: Creating Quick Characters. Chapter 11: Don t take that tone with me. Chapter 12: Heroes and Villains. Chapter 13: Controlling Pace. Chapter 14: Build up the drama. Chapter 15: Anticipation. Chapter 16: Genre. Chapter 17: Using Kapow Techniques for Art Appreciation. Chapter 18: Kapow techniques and non-fiction writing. Chapter 19: A note on rough layouts. Chapter 20: Afterword the learning value of comics. Bibliography Index.
Introduction comic art as a visual organiser for planning writing Chapter 1: Strong Openings. Chapter 2: Opening lines. Chapter 3: What do you want the reader to see? Chapter 4: Details add to the tension. Chapter 5: Jump into the action. Chapter 6: Small Important Details. Chapter 7: Drawing as visual shorthand. Chapter 8: Scripting. Chapter 9 Strong Endings. Chapter 10: Creating Quick Characters. Chapter 11: Don t take that tone with me. Chapter 12: Heroes and Villains. Chapter 13: Controlling Pace. Chapter 14: Build up the drama. Chapter 15: Anticipation. Chapter 16: Genre. Chapter 17: Using Kapow Techniques for Art Appreciation. Chapter 18: Kapow techniques and non-fiction writing. Chapter 19: A note on rough layouts. Chapter 20: Afterword the learning value of comics. Bibliography Index.
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