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  • Broschiertes Buch

The Third Edition of Learning Blender walks students though every step of creating an outstanding animated character and composing it in a real video using a professional workflow. This edition has been revised for Blender 2.80.§Students will learn Blender through a simple approach: § An introduction to Blender will familiarize the reader with the interface, controls, how to interact with objects, and how to edit them. §Simple exercises drill the reader on the basics of Blender so they're ready to approach the full project. §Each chapter takes the reader through a segment of the project, all…mehr

Produktbeschreibung
The Third Edition of Learning Blender walks students though every step of creating an outstanding animated character and composing it in a real video using a professional workflow. This edition has been revised for Blender 2.80.§Students will learn Blender through a simple approach: § An introduction to Blender will familiarize the reader with the interface, controls, how to interact with objects, and how to edit them. §Simple exercises drill the reader on the basics of Blender so they're ready to approach the full project. §Each chapter takes the reader through a segment of the project, all the way through to completion. §Lessons are tailored to skill and knowledge level, so students new to 3D software will master the fundamentals while experienced users can jump directly to the exercise. eo using a professional workflow. §This is the only Blender tutorial to take you from preproduction to final result, and it's perfect for both 3D novices and those who've used other 3D Software. §Focusing on Blender 2.78 and above, 3D-professional and Blender Foundation Certified Trainer Oliver Villar explains all the basics, including Blender's interface, controls, and how to manipulate objects. Once you've mastered the fundamentals, you'll follow a realistic 3D workflow through a complete project. §You'll find chapters on every aspect of the character creation: design, modeling, unwrapping, texturing, shading, rigging, and animation. §Once your character is ready and animated, you'll learn how to integrate it into a real video using camera tracking techniques, lighting, and compositing. §Each skillset is taught hands on, and available online video tutorials will guide you through Blender's trickier tasks. §By the time you're done, you'll understand how the whole process fits together, and how to use Blender to create amazing characters for all types of media. You'll also build strong Blender skills you can later apply in any 3D project, whether it involves characters or not.
Autorenporträt
Oliver Villar is a Blender Foundation Certified Trainer. He has has studied 3D since 2004 and used diverse commercial 3D software before stumbling onto Blender in 2008. Since then, he has used Blender professionally as a freelance 3D designer and tutor. In 2010, he founded blendtuts.com to offer high-quality Blender training videos to the community. He authored this book's first and second editions and the video, Introduction to Blender LiveLessons (Addison-Wesley, 2015). Villar is now co-directing Luke's Escape, a 3D animated short film made with Blender. He is also teaching Blender at online schools focused on teaching for the Spanish community and teaches 3D for online schools and the University of Murcia in Spain.