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Gaming the Past is a complete handbook to help pre-service teachers, current teachers and teacher educators use historical video games in their classes to develop critical thinking skills. It focuses on practical information and specific examples for integrating critical thinking activities and assessments using video games into classes.

Produktbeschreibung
Gaming the Past is a complete handbook to help pre-service teachers, current teachers and teacher educators use historical video games in their classes to develop critical thinking skills. It focuses on practical information and specific examples for integrating critical thinking activities and assessments using video games into classes.
Autorenporträt
Jeremiah McCall is a high school history teacher at Cincinnati Country Day School, a historian of the ancient world, and a historical game studies scholar.