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Blended Learning (BL) is gaining popularity as an approach that challenges the traditional practices of teaching and learning. While this may be true, the rigorous training of an artist has always favored face-to-face teaching. This disposition opposes Blended Learning and in contention with 3D animation education. Hence this study focuses on the perception of implementing Blended Learning for 3D animation education that encompasses the practice, the considerations and experiences.

Produktbeschreibung
Blended Learning (BL) is gaining popularity as an approach that challenges the traditional practices of teaching and learning. While this may be true, the rigorous training of an artist has always favored face-to-face teaching. This disposition opposes Blended Learning and in contention with 3D animation education. Hence this study focuses on the perception of implementing Blended Learning for 3D animation education that encompasses the practice, the considerations and experiences.
Autorenporträt
Leroy Fong is a 3D Animator & educator from Malaysia. He has completed a Diploma in 3D animation (The One Academy), B.Design (Hons) Multimedia Design (Swinburne University of Technology) and Masters of Multimedia Design (E-Learning Technologies) (Multimedia University). He is passionate about animation shorts, design education and I.P developments.