A Flash developer discusses graphical manipulation through code of all the different elements available in a Flash project, from vectors to bitmaps to videos, from animated text effects to dynamic video filters. His book covers all effects in their current CS4 form, as well as the new graphical options that are available, such as the Pixel Bender Toolkit.
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- Produktdetails
- Verlag: Springer-Verlag GmbH
- Erscheinungstermin: 25. Juli 2009
- Englisch
- ISBN-13: 9781430218722
- Artikelnr.: 43730170
Introduction. 1. Drawing API. 2. Built-in Effects. 3. BitmapData. 4. Pixel Bender. 5. 3D. 6. Creating an Image Effects Library. 7. Animation Effects. 8. Elemental Effects. 9. Text Manipulation. 10. Interface and Usability Enhancements. 11. Game Creation. 12. Video Effects. 13. Stickiness code. Conclusion.