50,95 €
50,95 €
inkl. MwSt.
Sofort per Download lieferbar
payback
25 °P sammeln
50,95 €
50,95 €
inkl. MwSt.
Sofort per Download lieferbar

Alle Infos zum eBook verschenken
payback
25 °P sammeln
Als Download kaufen
50,95 €
inkl. MwSt.
Sofort per Download lieferbar
payback
25 °P sammeln
Jetzt verschenken
50,95 €
inkl. MwSt.
Sofort per Download lieferbar

Alle Infos zum eBook verschenken
payback
25 °P sammeln
  • Format: ePub

This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry - understood as a global phenomenon in entertainment - and aims to explain the norms governing present industry practices, as well as game localisation processes.

  • Geräte: eReader
  • mit Kopierschutz
  • eBook Hilfe
  • Größe: 24.69MB
Produktbeschreibung
This book is a multidisciplinary study of the translation and localisation of video games. It offers a descriptive analysis of the industry - understood as a global phenomenon in entertainment - and aims to explain the norms governing present industry practices, as well as game localisation processes.


Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.

Autorenporträt
Miguel Á. Bernal-Merino, PhD in the localisation of multimedia interactive entertainment software at Imperial College, is a localisation researcher and writer who lectures at the University of Roehampton, UK and several other universities across Europe. He is the co-founder and elected chair of the 'IGDA Localization SIG'. He has coordinated the 'Game Localization Round Table' (for Localization World), as well as the 'Localization Summit' (for GDC) from their conception.