Jay David Bolter is James and Mary Wesley Chair in New Media at the Georgia Institute of Technology, and Senior Professor in Computer Science and Media Technology at Malmö University in Sweden. He is the author of The Digital Plenitude (MIT Press) and other books. Maria Engberg is Associate Professor in the Department of Computer Science and Media Technology at Malmö University. Blair MacIntyre is Professor at Georgia Institute of Technology. MacIntyre and Bolter are codirectors of the Augmented Environments Lab at the Georgia Institute of Technology, where Engberg is Affiliate Researcher.
Inhaltsangabe
Preface Acknowledgments Introduction 1 What Are Augmented Reality and Virtual Reality? 2 The History of Reality Media 3 3-D Graphics and the Construction of Visual Reality 4 Degrees of Freedom: Spatial Tracking and Sensing 5 Presence 6 The Genres of AR and VR 7 The Myth of Total AR: Mirror Worlds and the AR Cloud 8 The Myth of Total AR: The Metaverse 9 Privacy, Public Space, and Reality Media 10 The Future References Index
Preface Acknowledgments Introduction 1 What Are Augmented Reality and Virtual Reality? 2 The History of Reality Media 3 3-D Graphics and the Construction of Visual Reality 4 Degrees of Freedom: Spatial Tracking and Sensing 5 Presence 6 The Genres of AR and VR 7 The Myth of Total AR: Mirror Worlds and the AR Cloud 8 The Myth of Total AR: The Metaverse 9 Privacy, Public Space, and Reality Media 10 The Future References Index
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