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  • Format: ePub

Fighting their way through the lands of Norse Gods the companions suffer most the fears they brought with them!
To save two companions, a Druid Seer leads five Christian Saxons through a mystical portal. The portal drops them onto the roots of Yggdrasil, the legendary Norse Tree of Life. Tracing ghostly footsteps, they confront the realm of Hel, Norse Goddess of Death. Hel welcomes and befriends them, offering gifts only a Norse goddess could give. Unwilling to suffer eternity in the Land of the Unfortunate Dead, the companions escape Niflhiem. Chased by Hel and her father, Loki, they race…mehr

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Produktbeschreibung
Fighting their way through the lands of Norse Gods the companions suffer most the fears they brought with them!

To save two companions, a Druid Seer leads five Christian Saxons through a mystical portal. The portal drops them onto the roots of Yggdrasil, the legendary Norse Tree of Life. Tracing ghostly footsteps, they confront the realm of Hel, Norse Goddess of Death. Hel welcomes and befriends them, offering gifts only a Norse goddess could give. Unwilling to suffer eternity in the Land of the Unfortunate Dead, the companions escape Niflhiem. Chased by Hel and her father, Loki, they race through each realm of Norse Mythology. Can they evade a Norse God and his daughter to reach the Gates of Valhalla? The dooms of three universes balance upon the fate of one Viking warrior!

Quest for Valhalla: Book 3 of the "The VIKINGS! Trilogy".

"OOHH! the sweet agony of the third book of a trilogy! You want to know what happened, how it ended. Yet also you don't want to come to the end. Worth reading twice or more." --Johann

"I loved the friendships that formed out of unlikely characters. They learned how to get along out of survival, yet became best of friends." --Karen Myers

"A totally captivating read, exciting, complex, detailed, rich. The reader is drawn into a plot of intricate circumstances and questionable decisions that throw our companions together, struggling to get along with each other, combative, yet instinctively cooperating out of sheer terror for their very lives." --Dayna M. Andrew


Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, CY, CZ, D, DK, EW, E, FIN, F, GR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.

Autorenporträt
When not writing, Jay Palmer is often seen waltzing or doing the hustle upon dance floors all around Seattle. Born extreme ADHD at Tripler Army Medical Center, Honolulu, Hawaii, Jay grew up on military base, moving to a new city every two years. Jay Palmer has always sought the novel and the obscure, and joined numerous fringe groups as a teenager, including Wicca in 1972, the Markland Medieval Mercenary Militia in 1974, Puget Sound Star Trekkers and the Society for Creative Anachronism in 1979 (where he fought his way to become a knight, herald, seneschal, and autocrat), and working ConCom for Norwescons 2-6. Today Jay Palmer rides a Kawasaki Vulcan and leads a quiet life working as a Technical Writer for major software firms, including Microsoft, Attachmate, and the Walt Disney Internet Group. Jay is always looking for the next party, interesting people to meet, and new places to dance.