Mindhacker (eBook, PDF)
60 Tips, Tricks, and Games to Take Your Mind to the Next Level
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Mindhacker (eBook, PDF)
60 Tips, Tricks, and Games to Take Your Mind to the Next Level
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Compelling tips and tricks to improve your mental skills Don't you wish you were just a little smarter? Ron and Marty Hale-Evans can help with a vast array of witty, practical techniques that tune your brain to peak performance. Founded in current research, Mindhacker features 60 tips, tricks, and games to develop your mental potential. This accessible compilation helps improve memory, accelerate learning, manage time, spark creativity, hone math and logic skills, communicate better, think more clearly, and keep your mind strong and flexible.
- Geräte: PC
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- Größe: 6.4MB
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Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.
- Produktdetails
- Verlag: John Wiley & Sons
- Seitenzahl: 416
- Erscheinungstermin: 24. August 2011
- Englisch
- ISBN-13: 9781118166413
- Artikelnr.: 37485694
- Verlag: John Wiley & Sons
- Seitenzahl: 416
- Erscheinungstermin: 24. August 2011
- Englisch
- ISBN-13: 9781118166413
- Artikelnr.: 37485694
Build a Memory Dungeon 6 Hack 3: Mix Up Your Facts 10 Hack 4: Space Your
Repetitions 14 Hack 5: Recall Long-Ago Events 18 Chapter 2 Learning 25 Hack
6: Establish Your Canon 25 Hack 7: Write in Your Books 32 Hack 8: Read at
Speed 44 Hack 9: Learn by Teaching 49 Hack 10: Play the Learning Game 52
Hack 11: Pretend You're a Grad Student 55 Hack 12: Study Kid Stuff 59
Chapter 3 Information Processing 63 Hack 13: Polyspecialize 63 Hack 14:
Integrate Your Interests 67 Hack 15: Sift Your Ideas 72 Hack 16: Ask the
Hive Mind 77 Hack 17: Write Magnifi cent Notes 83 Chapter 4 Time Management
95 Hack 18: Keep a Mental Datebook 95 Hack 19: Tell Time Who's Boss 99 Hack
20: Meet MET 106 Hack 21: Get Control of Yourself 111 Hack 22: Locate Lost
Items 121 Hack 23: Huffman-Code Your Life 126 Hack 24: Knock Off Work 129
Chapter 5 Creativity and Productivity 135 Hack 25: Manifest Yourself 135
Hack 26: Woo the Muse of the Odd 138 Hack 27: Seek Bad Examples 143 Hack
28: Turn a Job into a Game 148 Hack 29: Scrumble for Glory 160 Hack 30:
Salvage a Vintage Hack 167 Hack 31: Mine the Future 174 Hack 32: Dare to Do
No Permanent Damage 179 Hack 33: Make Happy Mistakes 182 Hack 34: Don't
Know What You're Doing 187 Hack 35: Ratchet 195 Chapter 6 Math and Logic
199 Hack 36: Roll the Mental Dice 200 Hack 37: Abduct Your Conclusions 204
Hack 38: Think Clearly about Simple Errors 209 Hack 39: Notate Personally
215 Hack 40: Notate Wisely 218 Hack 41: Engineer Your Results 223 Hack 42:
Enter the Third Dimension 233 Hack 43: Enter the Fourth Dimension 239
Chapter 7 Communication 263 Hack 44: Spell It Out 264 Hack 45: Read Lips
271 Hack 46: Emote Precisely 275 Hack 47: Streamline Your Shorthand 283
Hack 48: Communicate Multimodally 287 Hack 49: Mediate Your Environment 291
Chapter 8 Mental Fitness 299 Hack 50: Acquire a Taste 300 Hack 51: Try
Something New Daily 305 Hack 52: Metabehave Yourself 308 Hack 53: Train
Your Fluid Intelligence 315 Hack 54: Think, Try, Learn 321 Hack 55: Take
the One-Question IQ Test 331 Chapter 9 Clarity 335 Hack 56: Cultivate
Beginner's Mind 336 Hack 57: Take a Semantic Pause 340 Hack 58: Retreat and
Reboot 350 Hack 59: Get Used to Losing 355 Hack 60: Trust Your Intelligence
(and Everyone Else's) 359 Appendix A The Unboxed Games Manifesto 367
Appendix B 3D Visualization 369 Index 373
Build a Memory Dungeon 6 Hack 3: Mix Up Your Facts 10 Hack 4: Space Your
Repetitions 14 Hack 5: Recall Long-Ago Events 18 Chapter 2 Learning 25 Hack
6: Establish Your Canon 25 Hack 7: Write in Your Books 32 Hack 8: Read at
Speed 44 Hack 9: Learn by Teaching 49 Hack 10: Play the Learning Game 52
Hack 11: Pretend You're a Grad Student 55 Hack 12: Study Kid Stuff 59
Chapter 3 Information Processing 63 Hack 13: Polyspecialize 63 Hack 14:
Integrate Your Interests 67 Hack 15: Sift Your Ideas 72 Hack 16: Ask the
Hive Mind 77 Hack 17: Write Magnifi cent Notes 83 Chapter 4 Time Management
95 Hack 18: Keep a Mental Datebook 95 Hack 19: Tell Time Who's Boss 99 Hack
20: Meet MET 106 Hack 21: Get Control of Yourself 111 Hack 22: Locate Lost
Items 121 Hack 23: Huffman-Code Your Life 126 Hack 24: Knock Off Work 129
Chapter 5 Creativity and Productivity 135 Hack 25: Manifest Yourself 135
Hack 26: Woo the Muse of the Odd 138 Hack 27: Seek Bad Examples 143 Hack
28: Turn a Job into a Game 148 Hack 29: Scrumble for Glory 160 Hack 30:
Salvage a Vintage Hack 167 Hack 31: Mine the Future 174 Hack 32: Dare to Do
No Permanent Damage 179 Hack 33: Make Happy Mistakes 182 Hack 34: Don't
Know What You're Doing 187 Hack 35: Ratchet 195 Chapter 6 Math and Logic
199 Hack 36: Roll the Mental Dice 200 Hack 37: Abduct Your Conclusions 204
Hack 38: Think Clearly about Simple Errors 209 Hack 39: Notate Personally
215 Hack 40: Notate Wisely 218 Hack 41: Engineer Your Results 223 Hack 42:
Enter the Third Dimension 233 Hack 43: Enter the Fourth Dimension 239
Chapter 7 Communication 263 Hack 44: Spell It Out 264 Hack 45: Read Lips
271 Hack 46: Emote Precisely 275 Hack 47: Streamline Your Shorthand 283
Hack 48: Communicate Multimodally 287 Hack 49: Mediate Your Environment 291
Chapter 8 Mental Fitness 299 Hack 50: Acquire a Taste 300 Hack 51: Try
Something New Daily 305 Hack 52: Metabehave Yourself 308 Hack 53: Train
Your Fluid Intelligence 315 Hack 54: Think, Try, Learn 321 Hack 55: Take
the One-Question IQ Test 331 Chapter 9 Clarity 335 Hack 56: Cultivate
Beginner's Mind 336 Hack 57: Take a Semantic Pause 340 Hack 58: Retreat and
Reboot 350 Hack 59: Get Used to Losing 355 Hack 60: Trust Your Intelligence
(and Everyone Else's) 359 Appendix A The Unboxed Games Manifesto 367
Appendix B 3D Visualization 369 Index 373