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Explorations in Art and Technology presents the explorations in Art and Technology of the Creativity & Cognition Research Studios. The Studios were created to bring together the visions and expertise of people working at the boundaries of art and digital media. The book explores the nature of intersection and correspondence across these disciplinary boundaries, practices and conceptual frameworks through artists' illustrated contributions and studies of work in progress. These experiences are placed within the context of recent digital art history and the innovations of early pioneers.

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Produktbeschreibung
Explorations in Art and Technology presents the explorations in Art and Technology of the Creativity & Cognition Research Studios. The Studios were created to bring together the visions and expertise of people working at the boundaries of art and digital media. The book explores the nature of intersection and correspondence across these disciplinary boundaries, practices and conceptual frameworks through artists' illustrated contributions and studies of work in progress. These experiences are placed within the context of recent digital art history and the innovations of early pioneers.

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Autorenporträt
Linda Candy, Loughborough University, Leicestershire, UK / Ernest Edmonds, Loughborough University, Leicestershire, UK
Rezensionen
It makes a useful and important contribution. This is the best update on the continuing dance between artists and technologists. It should inspire and motivate more collaborative experiences. Bravo!! Ben Shneiderman, University of Maryland, author of Leonardo's Laptop "A thought-provoking overview of art-and-technology. You don't have to be a techno-freak to be intrigued. You just have to be interested in human beings: how we interact with our environment, how we see ourselves in relation to it, and how we tell the difference in the first place." Margaret Boden, OBE, University of Sussex, author of The Creative Mind: Myths and Mechanisms "Interactions between art, design and technology have been topics that surfaced frequently throughout the twentieth century. For many artists and designers new technology whether in photography, printing, video or computing has posed new challenges and created new opportunities. Others have simply tried to reject technology as alien and intrusive. At the beginning of the twenty-first century, this book offers both a review and a fresh start. Its most important contribution is that it provides not only examples of art works created with (or sometimes by) computers, but also the reflections and insights of the artists who have engaged in these interactions with technology. These case studies provide a new basis for exploring the creative process." Professor Nigel Cross, Open University Design Faculty, and Editor of Design Studios.
"It makes a useful and important contribution. This is the best update on the continuing dance between artists and technologists. It should inspire and motivate more collaborative experiences. Bravo!!"
Ben Shneiderman, University of Maryland, author of Leonardo's Laptop

"A thought-provoking overview of art-and-technology. You don't have to be a techno-freak to be intrigued. You just have to be interested in human beings: how we interact with our environment, how we see ourselves in relation to it, and how we tell the difference in the first place."
Margaret Boden, OBE, University of Sussex, author of The Creative Mind: Myths and Mechanisms

"Interactions between art, design and technology have been topics that surfaced frequently throughout the twentieth century. For many artists and designers new technology whether in photography, printing, video or computing has posed new challenges and created new opportunities. Others have simply tried to reject technology as alien and intrusive. At the beginning of the twenty-first century, this book offers both a review and a fresh start. Its most important contribution is that it provides not only examples of art works created with (or sometimes by) computers, but also the reflections and insights of the artists who have engaged in these interactions with technology. These case studies provide a new basis for exploring the creative process."
Professor Nigel Cross, Open University Design Faculty, and Editor of Design Studios…mehr