GordonClevenger
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Computer Graphics Programming in OpenGL with C++ [OP] (eBook, PDF)

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This book provides step-by-stepinstruction on modern 3D graphics shader programming in OpenGL with C++, alongwith its theoretical foundations. It is appropriate both for computer sciencegraphics courses and for professionals interested in mastering 3D graphicsskills. It has been designed in a 4-color,"e;teach-yourself"e; format with numerous examples and detailed explanations. Everyshader stage is explored, starting with the basics of modeling, lighting,textures, etc., up through advanced techniques such as tessellation, softshadows, and generating realistic materials and environments....

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