Today's tech-savvy and digitally connected students present a new challenge for today's school librarians. This book offers the 21st-century tools and know-how necessary for educators to appeal to and challenge students to learn-and to want to learn. What are the best ways to motivate students to become engaged and develop a passion for learning? Can appealing to their desire for socialization and constant communication-attributes of their lives outside of education-via the integration of cutting-edge technologies and "new media" in the library or classroom serve to ignite creativity,…mehr
Today's tech-savvy and digitally connected students present a new challenge for today's school librarians. This book offers the 21st-century tools and know-how necessary for educators to appeal to and challenge students to learn-and to want to learn. What are the best ways to motivate students to become engaged and develop a passion for learning? Can appealing to their desire for socialization and constant communication-attributes of their lives outside of education-via the integration of cutting-edge technologies and "new media" in the library or classroom serve to ignite creativity, curiosity, and critical thinking? This book shows how you can make use of non-traditional tools such as popular social networks, collaborative technologies, and cloud computing to teach information and communications technologies integrated with the school curriculum to improve student learning-and demonstrates how these same technologies can help you measure skills and mastery learning. The book provides an easy-to-follow blueprint for using collaborative techniques, innovation, and teaching for creativity to achieve the new learning paradigm of self-directed learning, such as flipping the classroom or library. Readers of this book will find concrete, step-by-step examples of proven lesson plans, collaborative models, and time-saving strategies for the successful integration of American Association of School Librarians (AASL) standards. The authors-both award-winning teachers-explain the quantitatively and qualitatively measurable educational value of using these technologies for core curricular and information and communications technologies instruction, showing that they both enhance student learning outcomes and provide data for measuring their impact on learning.
Christina T. Russo, MLS, is the STEM (science, technology, engineering, and math) librarian at the New Canaan High School, New Canaan, CT. Cathy Swan is a Google Certified Teacher and world language consultant. She was formerly technology integration and world language teacher at New Canaan Public Schools, New Canaan, CT.
Inhaltsangabe
Contents Introduction Part I: Advocate and Manage Chapter 1: Leadership Chapter 2: Mission and Core Values Part II: Socialize and Engage Chapter 3: Environment: Culture and Climate Chapter 4: Social Bookmarking / Participatory Learning / Collaborative Research Part III: Communicate and Collaborate Chapter 5: Collaborative Technologies and Cloud Computing Chapter 6: GAFE: Google APPS for Education Chapter 7: Online Blended Learning Part IV: Network Chapter 8: Establish Professional Learning Network Part V: Use Standards Chapter 9: Common Core Part VI: Instruct Chapter 10: Instruction Chapter 11: Assessment Chapter 12: PLCs Part VII: Search Chapter 13: Google Search: Strategies and Protocols Chapter 14: Literacy: digital, reading, writing, numeracy and inquiry Part VIII: Create Chapter 15: Creativity and Curiosity Part IX: Digitize: Publish and Produce Chapter 16: Plagiarism Chapter 17: Copyright and Intellectual Property Chapter 18: Cybersafety Part X: Innovate and Adapt Chapter 19: New and Emerging Technologies Conclusion Bibliography Index
Contents Introduction Part I: Advocate and Manage Chapter 1: Leadership Chapter 2: Mission and Core Values Part II: Socialize and Engage Chapter 3: Environment: Culture and Climate Chapter 4: Social Bookmarking / Participatory Learning / Collaborative Research Part III: Communicate and Collaborate Chapter 5: Collaborative Technologies and Cloud Computing Chapter 6: GAFE: Google APPS for Education Chapter 7: Online Blended Learning Part IV: Network Chapter 8: Establish Professional Learning Network Part V: Use Standards Chapter 9: Common Core Part VI: Instruct Chapter 10: Instruction Chapter 11: Assessment Chapter 12: PLCs Part VII: Search Chapter 13: Google Search: Strategies and Protocols Chapter 14: Literacy: digital, reading, writing, numeracy and inquiry Part VIII: Create Chapter 15: Creativity and Curiosity Part IX: Digitize: Publish and Produce Chapter 16: Plagiarism Chapter 17: Copyright and Intellectual Property Chapter 18: Cybersafety Part X: Innovate and Adapt Chapter 19: New and Emerging Technologies Conclusion Bibliography Index
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