Covering theory, software and hardware design, and applications in educational and artistic settings, each chapter in this volume features in-depth descriptions of exploratory and cutting-edge creative practices that expand our understanding of music making by means of digital and analogue technologies.
Covering theory, software and hardware design, and applications in educational and artistic settings, each chapter in this volume features in-depth descriptions of exploratory and cutting-edge creative practices that expand our understanding of music making by means of digital and analogue technologies.
Victor Lazzarini is Professor of Music, Music Department, Maynooth University, Ireland. Damián Keller is Associate Professor at the Federal University of Acre, Brazil, where he coordinates the Amazon Center for Music Research. Nuno Otero is Associate Professor in the Department of Computer Science and Media Technology at Linnaeus University, Sweden. Luca Turchet is an Assistant Professor at the Department of Information Engineering and Computer Science of University of Trento, Italy.
Inhaltsangabe
1 The Ecologies of Ubiquitous Music 2 Everyday Musical Creativity 3 DIY Electronics for Ubiquitous Music Ecosystems 4 A Brief Report from the Land of DIY 5 Interactive Systems and their Documentation 6 Questions and Challenges in Ubiquitous Creativity 7 Ubiquitous Music Research in Basic-Education Contexts 8 Computational Thinking in Ubiquitous Music Ecologies 9 Ubiquitous Music and the Internet of Musical Things 10 The Browser as Platform for Ubiquitous Music 11 Adaptive and Crossadaptive Strategies 12 The Analogue Computer as a Musical Instrument
1 The Ecologies of Ubiquitous Music 2 Everyday Musical Creativity 3 DIY Electronics for Ubiquitous Music Ecosystems 4 A Brief Report from the Land of DIY 5 Interactive Systems and their Documentation 6 Questions and Challenges in Ubiquitous Creativity 7 Ubiquitous Music Research in Basic-Education Contexts 8 Computational Thinking in Ubiquitous Music Ecologies 9 Ubiquitous Music and the Internet of Musical Things 10 The Browser as Platform for Ubiquitous Music 11 Adaptive and Crossadaptive Strategies 12 The Analogue Computer as a Musical Instrument
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