The Game Audio Tutorial
A Practical Guide to Sound and Music for Interactive Games
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A practical, straight-forward introduction to implementing sound in games - this book fills a gap in the marketplace for sound professionals and students who want to design, implement, and produce game audio, all covered in one essential guide - with 20 added video tutorials and several hundred sound files students can plug right into games!
Richard Stevens
Produktbeschreibung
- Verlag: Focal Press
- Artikelnr. des Verlages: Y140927
- Seitenzahl: 448
- Erscheinungstermin: 15. März 2011
- Englisch
- Abmessung: 238mm x 195mm x 29mm
- Gewicht: 1065g
- ISBN-13: 9780240817262
- ISBN-10: 0240817265
- Artikelnr.: 32461442
Herstellerkennzeichnung
Libri GmbH
Europaallee 1
36244 Bad Hersfeld
gpsr@libri.de
If you want to learn about game audio implementation, this is the book for you! Stevens and Raybould have written a thorough practical, hands-on guide to sound and music implementation in games and, by doing so, present the reader with an excellent introduction to the concepts of interactive game sound. Speckled with humour and written in an accessible style, this book is sure to find a home in many classrooms and homes of aspiring sound designers, composers and audio programmers.
-Karen Collins, Canada Research Chair in Interactive Audio, University of Waterloo, author of Game Sound (MIT Press)
-Karen Collins, Canada Research Chair in Interactive Audio, University of Waterloo, author of Game Sound (MIT Press)
If you want to learn about game audio implementation, this is the book for you! Stevens and Raybould have written a thorough practical, hands-on guide to sound and music implementation in games and, by doing so, present the reader with an excellent introduction to the concepts of interactive game sound. Speckled with humour and written in an accessible style, this book is sure to find a home in many classrooms and homes of aspiring sound designers, composers and audio programmers.
-Karen Collins, Canada Research Chair in Interactive Audio, University of Waterloo, author of Game Sound (MIT Press)
-Karen Collins, Canada Research Chair in Interactive Audio, University of Waterloo, author of Game Sound (MIT Press)
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