OpenGL 4 Shading Language Cookbook - Third Edition
David Wolff
Broschiertes Buch

OpenGL 4 Shading Language Cookbook - Third Edition

Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17

Versandkostenfrei!
Versandfertig in 1-2 Wochen
53,99 €
inkl. MwSt.
PAYBACK Punkte
27 °P sammeln!
Over 70 recipes that cover advanced techniques for 3D programming such as Lighting, Shading, Textures, Particle Systems, and Image processing with OpenGL 4.6. Key FeaturesExplore techniques for implementing shadows using shadow maps and shadow volumes Learn to use GLSL features such as compute, geometry, and tessellation shaders Use GLSL to create a wide variety of modern, realistic visual effects Book Description OpenGL 4 Shading Language Cookbook, Third Edition provides easy-to-follow recipes that first walk you through the theory and background behind each technique, and then proceed to sho...