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Starved of a Rugby League game to play since 1995's Australian Rugby League (Electronic Arts), fans quickly assembled once the title was announced. Originally in development at another studio, New Zealand based Sidhe Interactive started development from scratch when the publisher (Home Entertainment Suppliers) decided to change their approach to the title. With fans already clamouring for the game, an early (pre-alpha) demo was released in December 2002. Despite featuring only basic gameplay and graphics, the response was overwhelmingly positive and stimulated the creation of a number of…mehr

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Starved of a Rugby League game to play since 1995's Australian Rugby League (Electronic Arts), fans quickly assembled once the title was announced. Originally in development at another studio, New Zealand based Sidhe Interactive started development from scratch when the publisher (Home Entertainment Suppliers) decided to change their approach to the title. With fans already clamouring for the game, an early (pre-alpha) demo was released in December 2002. Despite featuring only basic gameplay and graphics, the response was overwhelmingly positive and stimulated the creation of a number of fan-sites and forums - the pre-release excitement had begun to build.