Written for higher education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning.
Written for higher education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field of computer game-based learning.
Nicola Whitton is a Research Fellow in the Education and Social Research Institute at Manchester Metropolitan University.
Inhaltsangabe
1. Introduction Part I: Theory 2. Recognizing the Characteristics of Digital Games 3. Understanding the Pedagogy of Digital Games 4. Identifying Types of Digital Games for Learning Part II: Practice 5. Integrating Digital Games into the Curriculum 6. Designing a Digital Game for Learning 7. Assessing the Impact of Digital Games on Learning Part III: Technology 8. Using Existing Digital Games for Learning 9. Developing New Digital Games for Learning 10. Evaluating Digital Games for Learning 11. Case Studies 12. Conclusions Glossary References Index
1. Introduction Part I: Theory 2. Recognizing the Characteristics of Digital Games 3. Understanding the Pedagogy of Digital Games 4. Identifying Types of Digital Games for Learning Part II: Practice 5. Integrating Digital Games into the Curriculum 6. Designing a Digital Game for Learning 7. Assessing the Impact of Digital Games on Learning Part III: Technology 8. Using Existing Digital Games for Learning 9. Developing New Digital Games for Learning 10. Evaluating Digital Games for Learning 11. Case Studies 12. Conclusions Glossary References Index
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