Clara Fernández-Vara is Associate Arts Professor at the NYU Game Center, New York University. She teaches courses on game studies and narrative design, and works as a freelance game designer and writer. As a researcher, her main interest is in exploring the integration of stories and gameplay, as well as developing theoretical frameworks to understand games better.
Inhaltsangabe
Chapter 1: The Whys and Wherefores of Game Analysis Chapter 2: Preparing for the Analysis Chapter 3: Areas of Analysis 1: Context Chapter 4 Areas of Analysis 2: Game Overview Chapter 5 Areas of Analysis 3: Formal Elements Chapter 6 Writing the Analysis Chapter 7 Wrapping Things Up Appendix I: Sample Analyses Appendix II: List of Other Published Analyses Glossary Ludography
Chapter 1: The Whys and Wherefores of Game Analysis
Chapter 1: The Whys and Wherefores of Game Analysis Chapter 2: Preparing for the Analysis Chapter 3: Areas of Analysis 1: Context Chapter 4 Areas of Analysis 2: Game Overview Chapter 5 Areas of Analysis 3: Formal Elements Chapter 6 Writing the Analysis Chapter 7 Wrapping Things Up Appendix I: Sample Analyses Appendix II: List of Other Published Analyses Glossary Ludography
Chapter 1: The Whys and Wherefores of Game Analysis
Chapter 2: Preparing for the Analysis
Chapter 3: Areas of Analysis 1: Context
Chapter 4 Areas of Analysis 2: Game Overview
Chapter 5 Areas of Analysis 3: Formal Elements
Chapter 6 Writing the Analysis
Chapter 7 Wrapping Things Up
Appendix I: Sample Analyses
Appendix II: List of Other Published Analyses
Glossary
Ludography
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