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Vidarr Allefar emerges from his chrysalis as a dremma, a species that hasn't roamed the Realm in a thousand years. His mental powers have grown; and so have his challenges. He sets off in search of the Rod of the Dreki. His first stop, the Soolv Spyda, the clan that attacked his tribe a moon ago. To the east, Belkin becomes controlled by an evil spirit as he pursues the murderous Sandarin, the alvae who killed his fiancée. Death and misery precede him. Then hound him. To succeed, both must cross the hazardous tundra, the Ice Plains. In the dead of winter. Adventure, magic, and pure mayhem abound.…mehr

Produktbeschreibung
Vidarr Allefar emerges from his chrysalis as a dremma, a species that hasn't roamed the Realm in a thousand years. His mental powers have grown; and so have his challenges. He sets off in search of the Rod of the Dreki. His first stop, the Soolv Spyda, the clan that attacked his tribe a moon ago. To the east, Belkin becomes controlled by an evil spirit as he pursues the murderous Sandarin, the alvae who killed his fiancée. Death and misery precede him. Then hound him. To succeed, both must cross the hazardous tundra, the Ice Plains. In the dead of winter. Adventure, magic, and pure mayhem abound.
Autorenporträt
The author is a lifelong Dungeon and Dragons afficianado and dungeon master. A long time reader of Tolkien and other fantasy authors, his love for Norse Mythology, dragons, and magic drive his passion for writing. He resides in the foothills of Colorado between Denver and Colorado springs where he lives with his wife, two dogs, and two cats.