Getting Started in 3D with 3ds Max
Ted Boardman
Broschiertes Buch

Getting Started in 3D with 3ds Max

Model, Texture, Rig, Animate, and Render in 3ds Max

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Helps you learn concepts of 3D visualization and functionality of 3ds Max before moving into the finer detail of the command structure. This book not only teaches you where the buttons are, but importantly how to think about the holistic process of 3D design so that you can then apply the lessons to your own needs.