Gamifying the Primary English Classroom

Gamifying the Primary English Classroom

From Punctuation, Badges and Rewards Towards a Transformative 21st Century Classroom

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By encompassing Ubuntu oral traditional storytelling with an experiential communicative approach, this book targets on the gamification approach intermingled with the South African English linguistic and cultural variety in the Primary English as a Foreign Language (EFL) Teaching. Taking Chou's (2016) Octalysis Framework into account, several gamification designs and practices were implemented in the scope of a project entitled 'Kwesukasukela'. These gamified tasks stimulated collaboration, communication, critical thinking and creativity, which are considered as the basis for professional succ...