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Game Science in Hybrid Learning Spaces explores the potential, implications, and impact of game-based approaches and interventions in response to the blurring of boundaries between digital and physical as well as formal and informal learning spaces and contexts.

Produktbeschreibung
Game Science in Hybrid Learning Spaces explores the potential, implications, and impact of game-based approaches and interventions in response to the blurring of boundaries between digital and physical as well as formal and informal learning spaces and contexts.
Autorenporträt
Sylvester Arnab is Professor of Game Science, Research and Applied Innovation Lead at the Disruptive Media Learning Lab, and Associate of the Faculty Research Centre in Postdigital Cultures at Coventry University, UK.