A comprehensive introduction to foundational topics in sound design for embedded media, such as physical computing; interaction design; auditory displays and data sonification; smart objects and instruments; toys; and the new sensibilities entailed in expanding the concept of sound design to encompass the totality of our surroundings.
A comprehensive introduction to foundational topics in sound design for embedded media, such as physical computing; interaction design; auditory displays and data sonification; smart objects and instruments; toys; and the new sensibilities entailed in expanding the concept of sound design to encompass the totality of our surroundings.
Michael Filimowicz (PhD) is Senior Lecturer in the School of Interactive Arts and Technology (SIAT) at Simon Fraser University and co-editor of The Soundtrack journal. He develops new forms of general purpose multimodal and audiovisual display technology, exploring novel product lines across different application contexts including gaming, immersive exhibitions, control rooms, telepresence and simulation-based training. He has published across disciplines in journals such as Organised Sound, Arts and Humanities in Higher Education, Leonardo, Sound Effects, Parsons Journal for Information Mapping and Semiotica. His art has been exhibited internationally at venues such as SIGGRAPH, Re-New, Design Shanghai, ARTECH, Les Instants Vidéo, IDEAS, Kinsey Institute, and Art Currents, and published in monographs such as Spotlight: 20 Years of the Biel/Bienne Festival of Photography, Reframing Photography and Infinite Instances. His personal website is http://filimowi.cz.
Inhaltsangabe
1 Sonic Interaction with Physical Computing - Mark Nazemi 2 The Electronics of Microphones and Loudspeakers - Jesse Seay 3 New Interfaces and Musical Robots: New Musical Input and Output Devices - Jim Murphy 4 Sketching Sonic Interactions - Stefano Delle Monache, Davide Rocchesso 5 Bringing Sound to Interaction Design - Challenges, Opportunities, Inspirations - Daniel Hug, Simon Pfaff 6 Auditory Display in Workplace Environments - Michael Iber 7 Incorporating brand identity in the design of auditory displays: The case of Toyota Motor Europe - Elif Özcan , René van Egmond , Alexandre Gentner , Carole Favart 8 Introduction to Sonification - Ivica Ico Bukvic 9 Image Sonification - a practitioner's account - David Stout 10 Sound and Wearables - Johannes Birringer, Michele Danjoux 11 Smart Musical Instruments: Key Concepts and Do It Yourself Tutorial - Luca Turchet, Mathieu Barthet 12 Text-to-Speech Synthesis - Esther Klabbers 13 Sound and UX Design - Michael L. Austin 14 Toys & Playful Devices: a case study - Kristin Carlson, Greg Corness, Prophecy Sun 15 The Sonic Internet of Things: Sound Design for Smart Objects - Vincent Meelberg 16 On the importance of listening - Antti Ikonen
1 Sonic Interaction with Physical Computing - Mark Nazemi 2 The Electronics of Microphones and Loudspeakers - Jesse Seay 3 New Interfaces and Musical Robots: New Musical Input and Output Devices - Jim Murphy 4 Sketching Sonic Interactions - Stefano Delle Monache, Davide Rocchesso 5 Bringing Sound to Interaction Design - Challenges, Opportunities, Inspirations - Daniel Hug, Simon Pfaff 6 Auditory Display in Workplace Environments - Michael Iber 7 Incorporating brand identity in the design of auditory displays: The case of Toyota Motor Europe - Elif Özcan , René van Egmond , Alexandre Gentner , Carole Favart 8 Introduction to Sonification - Ivica Ico Bukvic 9 Image Sonification - a practitioner's account - David Stout 10 Sound and Wearables - Johannes Birringer, Michele Danjoux 11 Smart Musical Instruments: Key Concepts and Do It Yourself Tutorial - Luca Turchet, Mathieu Barthet 12 Text-to-Speech Synthesis - Esther Klabbers 13 Sound and UX Design - Michael L. Austin 14 Toys & Playful Devices: a case study - Kristin Carlson, Greg Corness, Prophecy Sun 15 The Sonic Internet of Things: Sound Design for Smart Objects - Vincent Meelberg 16 On the importance of listening - Antti Ikonen
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