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The year is 2105. The forces of G.D.A (Global Domination Alliance) are at war with the peaceful country of Nicosia. Commander Connerstone is sent by the U.F.N (United Free Nations) army to defend it. Philip, the young son of Nicosia's President, has just learned that Commander Connerstone is none other than Angelo, the urban legend of Neopolis who saved the city 15 years ago from the destruction caused by Magoth, a demon from the Dark Realm. The armies of Nicosia and U.F.N, led by Commander Connerstone, are ready to face the might of Draco's G.D.A forces.

Produktbeschreibung
The year is 2105. The forces of G.D.A (Global Domination Alliance) are at war with the peaceful country of Nicosia. Commander Connerstone is sent by the U.F.N (United Free Nations) army to defend it. Philip, the young son of Nicosia's President, has just learned that Commander Connerstone is none other than Angelo, the urban legend of Neopolis who saved the city 15 years ago from the destruction caused by Magoth, a demon from the Dark Realm. The armies of Nicosia and U.F.N, led by Commander Connerstone, are ready to face the might of Draco's G.D.A forces.
Autorenporträt
Amirtharaj selvaraj is the director of the rajam group of companies and is a member of the legislative assembly of tamilnadu. He completed his schooling at don bosco, egmore, chennai, graduated from sri venkateshwara college of engineering, and did his mba from cardiff university. An engineer turned politician, he held the post of state general secretary of tamilnadu youth congress, now he is an all india congress committee member and tuticorin district congress president. Recognizing his service to the public he was given a chance to contest in the 2021 state general elections, in which he won and became a member of the legislative assembly from his native srivaikundam constituency, tuticorin district. Now where does a graphic novel come into the picture? With an ardent passion for comics and storytelling, he has now turned to publish his debut coming of age, a graphic novel that focuses on the protagonist's psychological turmoil in a fictional world. Furthermore, he started queensland studios to connect with teenagers, excite them with compelling stories and visual media, and to promote innovative excellence in young minds.