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Introduction: Edutainment is presented as a gentle learning method that values the participant and avoids offending him or her or arousing resistance that could result from an imposed authoritarian knowledge. The game is by nature motivating and the use of the game is a guarantee of learner commitment and pedagogical effectiveness. The game offers the possibility of "learning by trial and error", which makes it possible to respond to the demands of social transformations, changes in medical practice and the increased responsibility of universities.Problem and interest of the work:…mehr

Produktbeschreibung
Introduction: Edutainment is presented as a gentle learning method that values the participant and avoids offending him or her or arousing resistance that could result from an imposed authoritarian knowledge. The game is by nature motivating and the use of the game is a guarantee of learner commitment and pedagogical effectiveness. The game offers the possibility of "learning by trial and error", which makes it possible to respond to the demands of social transformations, changes in medical practice and the increased responsibility of universities.Problem and interest of the work: Ludo-pedagogy could provide a more precise and better adapted term to encompass new proposals in the field of learning. However, an objective evaluation of the motivational interest and the typology of learning strategies mobilized during learning sessions through games are rare.Objectives of the work: were to measure the dimensions of motivation and learning strategies generated by edutainment in cardiology residents through the MSLQ.Methodology: This was a descriptive survey transver
Autorenporträt
Dra. SARRA CHENIK - Asistente del hospital universitario de la Facultad de Medicina de Túnez- Cardióloga, ecocardiografista en el servicio de cardiología del hospital militar de Túnez, Túnez.