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After the immersion in cyberspace the way people deal with information is significantly changed. Therefore, it is essential to think of new ways of teaching that meet this new demand of individuals, who have a different way of receiving, transferring and dealing with information. Based on this premise, the research portrayed here aimed to stimulate teachers to use digital technologies, specifically through a virtual environment called "Teacher Thing", created with the intention of familiarizing teachers with learning objects, in the form of digital educational resources, and encourage their…mehr

Produktbeschreibung
After the immersion in cyberspace the way people deal with information is significantly changed. Therefore, it is essential to think of new ways of teaching that meet this new demand of individuals, who have a different way of receiving, transferring and dealing with information. Based on this premise, the research portrayed here aimed to stimulate teachers to use digital technologies, specifically through a virtual environment called "Teacher Thing", created with the intention of familiarizing teachers with learning objects, in the form of digital educational resources, and encourage their use in their pedagogical practices. To compose the cyclic profile of the virtual environment, it was tested with a group of teachers and their impressions and suggestions were collected, through a questionnaire, and analyzed enabling interventions that sought to adapt the design, usability and accessibility of the environment.
Autorenporträt
Mestre em Práticas de Educação Básica (2017), especialista em Tecnologia Educacional (2008), licenciada em Informática Educativa pela Universidade do Grande Rio (2006). Pesquisadora na área de mídias e linguagens.  Atualmente é professora efetiva de Informática Educativa do Ensino Básico Técnico e Tecnológico do Colégio Pedro II, RJ.