Rimon Elias
Broschiertes Buch

Digital Media

A Problem-solving Approach for Computer Graphics

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Focusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples.Topics covered include:2D Graphics3D Solid ModellingMapping TechniquesTransformations in 2D and 3D SpaceIlluminations, Lighting and ShadingIdeal as an upper level undergraduate text, Digital Med...