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A full-colour illustrated history of the store that changed gaming for ever, as told by its founders.
Games Workshop, Warhammer, White Dwarf, Citadel Miniatures and Fighting Fantasy are names which trigger powerful memories for millions of people around the world. The cultural impact of Games Workshop and Fighting Fantasy has been remarkable. But how did it all begin?
Since starting out in 1975 as a part-time mail-order business in a modest third-floor flat in West London, Games Workshop has grown from its humble beginnings to become a FTSE 250 company listed on the London Stock
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Produktbeschreibung
A full-colour illustrated history of the store that changed gaming for ever, as told by its founders.

Games Workshop, Warhammer, White Dwarf, Citadel Miniatures and Fighting Fantasy are names which trigger powerful memories for millions of people around the world. The cultural impact of Games Workshop and Fighting Fantasy has been remarkable. But how did it all begin?

Since starting out in 1975 as a part-time mail-order business in a modest third-floor flat in West London, Games Workshop has grown from its humble beginnings to become a FTSE 250 company listed on the London Stock Exchange. From distributing Dungeons & Dragons, to living in the back of a van, to opening Games Workshop stores, to creating Fighting Fantasy, to launching Warhammer, co-founders Ian Livingstone and Steve Jackson tell their remarkable story for the first time.

Dice Men is the fascinating, never-before-told story of an iconic company which changed the world of tabletop gaming for ever. It's an insight into the rollercoaster first year of Games Workshop and the birth of the industry.

Autorenporträt
Steve Jackson began his gaming career in 1974 as a freelance journalist with Games & Puzzles magazine. In early 1975, he co-founded Games Workshop with school friends Ian Livingstone and John Peake at their flat in Shepherd’s Bush, West London. They started by publishing a monthly newsletter, Owl & Weasel. And it was through the newsletter that they discovered Dungeons & Dragons. Specialising in Fantasy Role-Playing, Games Workshop grew into a UK wide chain of shops.  Inspired by Dungeons & Dragons, Jackson and Livingstone developed interactive books, the first volume of which: ‘The Warlock of Firetop Mountain’ was published in 1982 by Puffin Books. While Fighting Fantasy mainly targeted children, Steve's 'Sorcery!' series was aimed at an older audience. In 2014 Sorcery was successfully converted to an iOS/Android/Steam App by Inkle Studios with over 3m downloads. @stevejacksonuk
Rezensionen
"Dice Men: The Origin Story of Games Workshop is something too many of us have been waiting for." - Forbes

"A treasure trove of nostalgia... Ian Livingstone's background with print media (White Dwarf) also shows in abundance. This book is beautifully laid out. You know the moment you see that striking cover, featuring that original Games Workshop image by Ian McCaig, who would go onto illustrate Fighting Fantasy books forever, that you're in for a visual treat - and you are." - Eurogamer

"It's a wonderfully nostalgic piece of work, part memoir, part full-colour scrapbook, told with infectious enthusiasm and delivered with the pacing you would expect from an international best-selling author." - City AM