Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply…mehr
Embedded computer systems literally surround us: they're in our cell phones, PDAs, cars, TVs, refrigerators, heating systems, and more. In fact, embedded systems are one of the most rapidly growing segments of the computer industry today.Along with the growing list of devices for which embedded computer systems are appropriate, interest is growing among programmers, hobbyists, and engineers of all types in how to design and build devices of their own. Furthermore, the knowledge offered by this book into the fundamentals of these computer systems can benefit anyone who has to evaluate and apply the systems.The second edition of Designing Embedded Hardware has been updated to include information on the latest generation of processors and microcontrollers, including the new MAXQ processor. If you're new to this and don't know what a MAXQ is, don't worry--the book spells out the basics of embedded design for beginners while providing material useful for advanced systems designers.Designing Embedded Hardware steers a course between those books dedicated to writing code for particular microprocessors, and those that stress the philosophy of embedded system design without providing any practical information. Having designed 40 embedded computer systems of his own, author John Catsoulis brings a wealth of real-world experience to show readers how to design and create entirely new embedded devices and computerized gadgets, as well as how to customize and extend off-the-shelf systems.Loaded with real examples, this book also provides a roadmap to the pitfalls and traps to avoid. Designing Embedded Hardware includes: The theory and practice of embedded systems Understanding schematics and data sheets Powering an embedded system Producing and debugging an embedded system Processors such as the PIC, Atmel AVR, and Motorola 68000-series Digital Signal Processing (DSP) architectures Protocols (SPI and I2C) used to add peripherals RS-232C, RS-422, infrared communication, and USB CAN and Ethernet networking Pulse Width Monitoring and motor control If you want to build your own embedded system, or tweak an existing one, this invaluable book gives you the understanding and practical skills you need.
John Catsoulis lives under the tropical sun in Brisbane, Australia. He has a Bachelor of Science with Honors (Griffith University) with a triple major in quantum physics, electronics and mathematics, and a Master of Engineering (La Trobe University) in specialized computer architectures. He has been responsible for the design of more computer systems than he can remember, from tiny finger-sized machines to multi-processor compute engines. Corporations and government bodies around the world have used his designs and software. John has also taught the dark arts of computer architecture and design at several Universities. He is currently conducting research at the University of Queensland into fault-tolerant reconfigurable computers for spacecraft avionics.When not slaving over a hot microprocessor, John enjoys hiking and camping, wildlife and landscape photography, fishing, dabbling in permaculture, cooking Indian and Mediterranean food, and playing model trains with his nephews, Andrew and James.
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Dedication Preface Organization of This Book Using Code Examples Conventions Safari® Enabled How to Contact Us Acknowledgments Chapter 1: An Introduction to Computer Architecture 1.1 Concepts 1.2 Memory 1.3 Input/Output 1.4 DMA 1.5 Embedded Computer Architecture Chapter 2: Assembly Language 2.1 Registers 2.2 Machine Code 2.3 Signed Numbers 2.4 Addressing Modes 2.5 Coding in Assembly 2.6 Disassembly 2.7 Position-Independent Code 2.8 Loops 2.9 Masking 2.10 Indexed Addressing 2.11 Stacks 2.12 Timing of Instructions Chapter 3: Forth/Open Firmware 3.1 Introducing Forth 3.2 String Words 3.3 Stack Manipulation 3.4 Creating New Words 3.5 Comments 3.6 if ... else 3.7 Loops 3.8 Data Structures 3.9 Interacting with Hardware and Memory 3.10 Forth Programming Guidelines Chapter 4: Electronics 101 4.1 Voltage and Current 4.2 Analog Signals 4.3 Power 4.4 Reading Schematics 4.5 Resistors 4.6 Capacitors 4.7 RC Circuits 4.8 Inductors 4.9 Transformers 4.10 Diodes 4.11 Crystals 4.12 Digital Signals 4.13 Electrical Characteristics 4.14 Logic Gates 4.15 The Importance of Reading the Datasheet Chapter 5: Power Sources 5.1 The Stuff Out of the Wall 5.2 Batteries 5.3 Low Power Design 5.4 Regulators 5.5 LM78xx Regulators 5.6 MAX603/MAX604 Regulators 5.7 MAX1615 Regulator 5.8 MAX724 Regulator 5.9 Electrical Noise and Interference Chapter 6: Building Hardware 6.1 Tools 6.2 Soldering 6.3 Quick Construction 6.4 Printed-Circuit Boards 6.5 Building It 6.6 JTAG Chapter 7: Adding Peripherals Using SPI 7.1 Serial Peripheral Interface Chapter 8: Adding Peripherals Using I2C 8.1 Overview of I2C 8.2 Adding a Real-Time Clock with I2C 8.3 Adding a Small Display with I2C Chapter 9: Serial Ports 9.1 UARTs 9.2 Error Detection 9.3 Old Faithful: RS-232C 9.4 RS-422 9.5 RS-485 Chapter 10: IrDA 10.1 Introduction to IrDA Chapter 11: USB 11.1 Introduction to USB 11.2 USB Packets 11.3 Physical Interface 11.4 Implementing a USB Interface Chapter 12: Networks 12.1 Controller Area Network (CAN) 12.2 Ethernet Chapter 13: Analog 13.1 Amplifiers 13.2 Analog to Digital Conversion 13.3 Interfacing an External ADC 13.4 Temperature Sensor 13.5 Light Sensor 13.6 Accelerometer 13.7 Pressure Sensors 13.8 Magnetic-Field Sensor 13.9 Digital to Analog Conversion 13.10 PWM 13.11 Motor Control 13.12 Switching Big Loads Chapter 14: The PIC Microcontrollers 14.1 A Tale of Two Processors 14.2 Starting Simple 14.3 A Bigger PIC 14.4 PIC-Based Environmental Datalogger 14.5 Motor Control with a PIC Chapter 15: The AVR Microcontrollers 15.1 The AVR Architecture 15.2 The ATtiny15 Processor 15.3 Downloading Code 15.4 A Bigger AVR 15.5 AVR-Based Datalogger 15.6 Bus Interfacing Chapter 16: 68HC11 16.1 Architecture of the 68HC11 16.2 A Simple 68HC11-Based Computer Chapter 17: MAXQ 17.1 Architectural Overview 17.2 Schematics Chapter 18: 68000-Series Computers 18.1 The 68000 Architecture 18.2 A Simple 68000-Based Computer Chapter 19: DSP-Based Controllers 19.1 The DSP56800 19.2 A DSP56805-Based Computer 19.3 JTAG Colophon
Dedication Preface Organization of This Book Using Code Examples Conventions Safari® Enabled How to Contact Us Acknowledgments Chapter 1: An Introduction to Computer Architecture 1.1 Concepts 1.2 Memory 1.3 Input/Output 1.4 DMA 1.5 Embedded Computer Architecture Chapter 2: Assembly Language 2.1 Registers 2.2 Machine Code 2.3 Signed Numbers 2.4 Addressing Modes 2.5 Coding in Assembly 2.6 Disassembly 2.7 Position-Independent Code 2.8 Loops 2.9 Masking 2.10 Indexed Addressing 2.11 Stacks 2.12 Timing of Instructions Chapter 3: Forth/Open Firmware 3.1 Introducing Forth 3.2 String Words 3.3 Stack Manipulation 3.4 Creating New Words 3.5 Comments 3.6 if ... else 3.7 Loops 3.8 Data Structures 3.9 Interacting with Hardware and Memory 3.10 Forth Programming Guidelines Chapter 4: Electronics 101 4.1 Voltage and Current 4.2 Analog Signals 4.3 Power 4.4 Reading Schematics 4.5 Resistors 4.6 Capacitors 4.7 RC Circuits 4.8 Inductors 4.9 Transformers 4.10 Diodes 4.11 Crystals 4.12 Digital Signals 4.13 Electrical Characteristics 4.14 Logic Gates 4.15 The Importance of Reading the Datasheet Chapter 5: Power Sources 5.1 The Stuff Out of the Wall 5.2 Batteries 5.3 Low Power Design 5.4 Regulators 5.5 LM78xx Regulators 5.6 MAX603/MAX604 Regulators 5.7 MAX1615 Regulator 5.8 MAX724 Regulator 5.9 Electrical Noise and Interference Chapter 6: Building Hardware 6.1 Tools 6.2 Soldering 6.3 Quick Construction 6.4 Printed-Circuit Boards 6.5 Building It 6.6 JTAG Chapter 7: Adding Peripherals Using SPI 7.1 Serial Peripheral Interface Chapter 8: Adding Peripherals Using I2C 8.1 Overview of I2C 8.2 Adding a Real-Time Clock with I2C 8.3 Adding a Small Display with I2C Chapter 9: Serial Ports 9.1 UARTs 9.2 Error Detection 9.3 Old Faithful: RS-232C 9.4 RS-422 9.5 RS-485 Chapter 10: IrDA 10.1 Introduction to IrDA Chapter 11: USB 11.1 Introduction to USB 11.2 USB Packets 11.3 Physical Interface 11.4 Implementing a USB Interface Chapter 12: Networks 12.1 Controller Area Network (CAN) 12.2 Ethernet Chapter 13: Analog 13.1 Amplifiers 13.2 Analog to Digital Conversion 13.3 Interfacing an External ADC 13.4 Temperature Sensor 13.5 Light Sensor 13.6 Accelerometer 13.7 Pressure Sensors 13.8 Magnetic-Field Sensor 13.9 Digital to Analog Conversion 13.10 PWM 13.11 Motor Control 13.12 Switching Big Loads Chapter 14: The PIC Microcontrollers 14.1 A Tale of Two Processors 14.2 Starting Simple 14.3 A Bigger PIC 14.4 PIC-Based Environmental Datalogger 14.5 Motor Control with a PIC Chapter 15: The AVR Microcontrollers 15.1 The AVR Architecture 15.2 The ATtiny15 Processor 15.3 Downloading Code 15.4 A Bigger AVR 15.5 AVR-Based Datalogger 15.6 Bus Interfacing Chapter 16: 68HC11 16.1 Architecture of the 68HC11 16.2 A Simple 68HC11-Based Computer Chapter 17: MAXQ 17.1 Architectural Overview 17.2 Schematics Chapter 18: 68000-Series Computers 18.1 The 68000 Architecture 18.2 A Simple 68000-Based Computer Chapter 19: DSP-Based Controllers 19.1 The DSP56800 19.2 A DSP56805-Based Computer 19.3 JTAG Colophon
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