Computers and Games
Broschiertes Buch

Computers and Games

International Conference, CG 2022, Virtual Event, November 22-24, 2022, Revised Selected Papers

Herausgegeben: Browne, Cameron; Kishimoto, Akihiro; Schaeffer, Jonathan
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This book constitutes the refereed proceedings of the International Conference on Computers and Games, CG 2022, held virtually, during November 22-24, 2022.
The 15 full papers included in this book were carefully reviewed and selected from 23 submissions. They were organized in topical sections as follows: classic games, multi-player and multi-action games, solving games, measuring games, decision making in games and puzzles.