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  • Broschiertes Buch

1 Basic Concepts 2 Polygons and graphical transformations 3 three dimensional transformations and projections 4 Segments windowing and clipping 5 Shading animation and gaming 6 Curves and fractals

Produktbeschreibung
1 Basic Concepts 2 Polygons and graphical transformations 3 three dimensional transformations and projections 4 Segments windowing and clipping 5 Shading animation and gaming 6 Curves and fractals