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This book will equip you with methodologies, best practices and insights around video game pitch design through a step-by-step process from initial conceptualisation and idea validation to communicating your pitches on paper clearly and effectively.

Produktbeschreibung
This book will equip you with methodologies, best practices and insights around video game pitch design through a step-by-step process from initial conceptualisation and idea validation to communicating your pitches on paper clearly and effectively.
Autorenporträt
Arran Topalian is currently Lead Designer at Oxalis Games Ltd., UK, with industry experience across studios such as Rare Ltd., Microsoft Research Cambridge and Mediatonic/Epic Games.