Blender is free, Open Source software, which makes it ideal for new users wanting to try 3D with little investment, animation studios looking to increase their capabilities and educational institutions with limited resources in their art departments. This title offers techniques and tools for the complete Blender workflow.
Blender is free, Open Source software, which makes it ideal for new users wanting to try 3D with little investment, animation studios looking to increase their capabilities and educational institutions with limited resources in their art departments. This title offers techniques and tools for the complete Blender workflow.
Roland Hess is the leading expert on Blender. He is one of a handful of people who has been involved with Blender since its inception, and is a key voice in the community. Hess brings a unique perspective to Blender instruction that bridges the difficult gap between technical knowledge and artistic expression. Hess wrote Focal Press titles: Animating with Blender (2009) and Tradigital Blender (2011)
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Chapter 1 An Introduction to 3D Chapter 2 Understanding Blender's Interface Chapter 3 Object and Animation Basics Chapter 4 Modeling Chapter 5 Lighting Chapter 6 Character Creation Chapter 7 Surfacing Chapter 8 Sculpting Chapter 9 Rigging Chapter 10 Shapes and Morphing Chapter 11 Character Animation Chapter 12 Rendering Chapter 13 Environmental Animation Chapter 14 Video Compilation and Final Output