Art and Culture in the Multiverse of Metaverses
James Hutson
Gebundenes Buch

Art and Culture in the Multiverse of Metaverses

Immersion, Presence, and Interactivity in the Digital Age

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Drawing on the art historical framing of Location, Place, and Identity, this book will examine how the factors of Immersion, Presence, and Interactivity of XR are shaping our understanding of the world and our place within it. Location refers to the specific geographical or spatial context in which a work of art is created or experienced. Place refers to the social, cultural, and historical context of that location. Identity refers to the ways in which individuals and communities construct and express their sense of self and belonging within those contexts.Through case studies and theoretical ...