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Dies tenebrosa sicut nox In the game of gods, books are more dangerous than swords. Tiger-shifter and Shield Aris Valorius and his claimed Mage, Verena "Wren" Harker, head west to the god of night's temple to find answers - why does Wren have night magic, when all other Mages are gifted by the elemental gods? Why is magic fading from their world? Why have nightmarish creatures started hunting them? And will the Book of Silver hold the knowledge they seek? In this second installment of Wren and Aris's story, told in dual-POV, their quest for answers will take them across the continent, putting…mehr

Produktbeschreibung
Dies tenebrosa sicut nox In the game of gods, books are more dangerous than swords. Tiger-shifter and Shield Aris Valorius and his claimed Mage, Verena "Wren" Harker, head west to the god of night's temple to find answers - why does Wren have night magic, when all other Mages are gifted by the elemental gods? Why is magic fading from their world? Why have nightmarish creatures started hunting them? And will the Book of Silver hold the knowledge they seek? In this second installment of Wren and Aris's story, told in dual-POV, their quest for answers will take them across the continent, putting them in uncharted territory full of epic battles, divine riddles, and an ever-growing attraction - that is, if they don't try to kill each other first. Will Aris's past come back to haunt him? Will King Leonidas's attempt to sway Wren's affections be successful? Will Wren learn the source of her strange magic, and why the god of night has started playing the game? The price may be too terrible to pay.
Autorenporträt
E. M. Leander lives in the American South with her husband, two children, and a grumpy old cat. A life-long lover of all things literary, when she's not spending free time with family, she can be found devouring books and coffee in equal measure.