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This book is on Exploring the Awareness and Commitment amongst Faculty of Business Schools in Pakistan towards Adopting Business Games in Curriculum. The prime objective of education sector for years has been to strive for improvement in teaching and learning methodologies. The same has been observed in business schools in Pakistan with focus on creating and delivering practical and industry required knowledge to the students in the most apposite manner. Business games have emerged as a field of interest to many researchers in the education sector. Games have been considered as fruitful and…mehr

Produktbeschreibung
This book is on Exploring the Awareness and Commitment amongst Faculty of Business Schools in Pakistan towards Adopting Business Games in Curriculum. The prime objective of education sector for years has been to strive for improvement in teaching and learning methodologies. The same has been observed in business schools in Pakistan with focus on creating and delivering practical and industry required knowledge to the students in the most apposite manner. Business games have emerged as a field of interest to many researchers in the education sector. Games have been considered as fruitful and engaging activities when it comes to outcome based learning and a change in perception has occurred over the past few decades where previously the word 'game' was regarded as 'time wasting-amusement'. Games as a whole are one of the most interesting ways for pupils to learn new things. Games are considered to involve the player at multiple levels and hence are now being increasingly adopted inthe education industry particularly business schools.
Autorenporträt
Feras Mehmood, Shiraz Manzoor and Maryam Badar have achieved an MBA in Marketing from Bahria University Islamabad, Pakistan. Prior to this they have done a BBA in marketing from the same university. They are young and enthusiastic researchers working in the field of business games.