Gary McCord
Golf for Dummies
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Golf for Dummies
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The fun and easy way to get a grip on golf, this fourth edition of "Golf For Dummies," gives enthusiasts all the latest information on the game, including updated expert advice on everything from improving fundamentals to mastering the game's mental aspects.
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The fun and easy way to get a grip on golf, this fourth edition of "Golf For Dummies," gives enthusiasts all the latest information on the game, including updated expert advice on everything from improving fundamentals to mastering the game's mental aspects.
Produktdetails
- Produktdetails
- Verlag: John Wiley & Sons Inc
- 4 ed
- Seitenzahl: 416
- Erscheinungstermin: 1. März 2011
- Englisch
- Abmessung: 236mm x 192mm x 24mm
- Gewicht: 812g
- ISBN-13: 9780470882795
- ISBN-10: 0470882794
- Artikelnr.: 32295857
- Verlag: John Wiley & Sons Inc
- 4 ed
- Seitenzahl: 416
- Erscheinungstermin: 1. März 2011
- Englisch
- Abmessung: 236mm x 192mm x 24mm
- Gewicht: 812g
- ISBN-13: 9780470882795
- ISBN-10: 0470882794
- Artikelnr.: 32295857
Gary McCord is a PGA Champions Tour player and celebrity golf instructor. He's best known for the knowledgeable perspective, refreshing humor, and irreverent wit he has shown as a golf commentator for CBS for nearly 25 years.
Introduction.
Part I: Welcome to a Mad Great Game.
Chapter 1: Why Play Golf?
Chapter 2: Choosing Your Weapons Wisely.
Chapter 3: Taking Golf Lessons (And Other Sources of Help).
Chapter 4: Getting in Golf Shape.
Chapter 5: Where to Play and How to Fit In.
Part II: Getting Into the Swing.
Chapter 6: Swing Basics.
Chapter 7: Improve Your Move: Refining Your Swing.
Chapter 8: Chipping and Pitching: Short-Game Secrets.
Chapter 9: Putting: The Game Within the Game.
Chapter 10: Bunker Play: It's Easy (Really!).
Part III: Common Faults and Easy Fixes.
Chapter 11: Did I Do That? Solving Common Problems.
Chapter 12: Beating Bad Breaks and Bad Weather.
Part IV: Taking Your Game Public.
Chapter 13: Step Right Up and Play!
Chapter 14: Rules, Etiquette, and Keeping Score.
Chapter 15: Gamesmanship and Sportsmanship.
Chapter 16: Stepping Up Your Game.
Part V: How to Be a Smart Golf Consumer.
Chapter 17: Watching Golf in Person.
Chapter 18: Golf on TV.
Chapter 19: Getting Your Golf Online.
Chapter 20: Screen Gems: Surveying the Best of Virtual Golf.
Part VI: The Part of Tens.
Chapter 21: Golf's Ten Commandments.
Chapter 22: Gary's Ten Favorite Courses.
Chapter 23: Gary's Top Ten Male Players.
Chapter 24: Gary's Top Ten Female Players.
Chapter 25: Ten Immor tal Golf Moments.
Part VII: Appendixes.
Appendix A: Golf Talk.
Appendix B: Golf Organizations.
Index.
Part I: Welcome to a Mad Great Game.
Chapter 1: Why Play Golf?
Chapter 2: Choosing Your Weapons Wisely.
Chapter 3: Taking Golf Lessons (And Other Sources of Help).
Chapter 4: Getting in Golf Shape.
Chapter 5: Where to Play and How to Fit In.
Part II: Getting Into the Swing.
Chapter 6: Swing Basics.
Chapter 7: Improve Your Move: Refining Your Swing.
Chapter 8: Chipping and Pitching: Short-Game Secrets.
Chapter 9: Putting: The Game Within the Game.
Chapter 10: Bunker Play: It's Easy (Really!).
Part III: Common Faults and Easy Fixes.
Chapter 11: Did I Do That? Solving Common Problems.
Chapter 12: Beating Bad Breaks and Bad Weather.
Part IV: Taking Your Game Public.
Chapter 13: Step Right Up and Play!
Chapter 14: Rules, Etiquette, and Keeping Score.
Chapter 15: Gamesmanship and Sportsmanship.
Chapter 16: Stepping Up Your Game.
Part V: How to Be a Smart Golf Consumer.
Chapter 17: Watching Golf in Person.
Chapter 18: Golf on TV.
Chapter 19: Getting Your Golf Online.
Chapter 20: Screen Gems: Surveying the Best of Virtual Golf.
Part VI: The Part of Tens.
Chapter 21: Golf's Ten Commandments.
Chapter 22: Gary's Ten Favorite Courses.
Chapter 23: Gary's Top Ten Male Players.
Chapter 24: Gary's Top Ten Female Players.
Chapter 25: Ten Immor tal Golf Moments.
Part VII: Appendixes.
Appendix A: Golf Talk.
Appendix B: Golf Organizations.
Index.
Introduction 1 Part I: Welcome to a Great Game 7 Chapter 1: Why Play Golf?
9 Chapter 2: Choosing Your Weapons Wisely 17 Chapter 3: Taking Golf Lessons
(and Other Sources of Help) 35 Chapter 4: Getting in Golf Shape 49 Chapter
5: Where to Play and How to Fit In 77 Part II: You Ain't Got a Thing If You
Ain't Got That Swing 87 Chapter 6: Getting into the Swing of Things 89
Chapter 7: Improve Your Move: Refi ning Your Swing 121 Chapter 8: Chipping
and Pitching: Short-Game Secrets 131 Chapter 9: Putting: The Game within
the Game 143 Chapter 10: Bunker Play: It's Easy (Really!) 173 Part III:
Common Faults and Easy Fixes 183 Chapter 11: Did I Do That? Solving Common
Problems 185 Chapter 12: Beating Bad Breaks and Bad Weather 207 Part IV:
Taking Your Game Public 227 Chapter 13: Step Right Up and Play! 229 Chapter
14: Rules, Etiquette and Keeping Score 247 Chapter 15: Gamesmanship and
Sportsmanship 267 Chapter 16: Stepping Up Your Game 279 Part V: How to Be a
Smart Golf Consumer 287 Chapter 17: Watching Golf in Person and on the
Telly 289 Chapter 18: Getting Your Golf Online 303 Chapter 19: Screen Gems:
Surveying the Best of Virtual Golf 311 Part VI: The Part of Tens 315
Chapter 20: Golf's Ten Commandments 317 Chapter 21: Ten Excellent Courses
for Beginners 321 Chapter 22: Ten Great European Courses 329 Chapter 23:
Gary's Top Ten Male Players 335 Chapter 24: Gary's Top Ten Female Players
339 Chapter 25: Ten Immortal Golf Moments 343 Part VII: Appendixes 347
Appendix A: Golf-speak 349 Appendix B: Golf Organisations 365 Index 369
9 Chapter 2: Choosing Your Weapons Wisely 17 Chapter 3: Taking Golf Lessons
(and Other Sources of Help) 35 Chapter 4: Getting in Golf Shape 49 Chapter
5: Where to Play and How to Fit In 77 Part II: You Ain't Got a Thing If You
Ain't Got That Swing 87 Chapter 6: Getting into the Swing of Things 89
Chapter 7: Improve Your Move: Refi ning Your Swing 121 Chapter 8: Chipping
and Pitching: Short-Game Secrets 131 Chapter 9: Putting: The Game within
the Game 143 Chapter 10: Bunker Play: It's Easy (Really!) 173 Part III:
Common Faults and Easy Fixes 183 Chapter 11: Did I Do That? Solving Common
Problems 185 Chapter 12: Beating Bad Breaks and Bad Weather 207 Part IV:
Taking Your Game Public 227 Chapter 13: Step Right Up and Play! 229 Chapter
14: Rules, Etiquette and Keeping Score 247 Chapter 15: Gamesmanship and
Sportsmanship 267 Chapter 16: Stepping Up Your Game 279 Part V: How to Be a
Smart Golf Consumer 287 Chapter 17: Watching Golf in Person and on the
Telly 289 Chapter 18: Getting Your Golf Online 303 Chapter 19: Screen Gems:
Surveying the Best of Virtual Golf 311 Part VI: The Part of Tens 315
Chapter 20: Golf's Ten Commandments 317 Chapter 21: Ten Excellent Courses
for Beginners 321 Chapter 22: Ten Great European Courses 329 Chapter 23:
Gary's Top Ten Male Players 335 Chapter 24: Gary's Top Ten Female Players
339 Chapter 25: Ten Immortal Golf Moments 343 Part VII: Appendixes 347
Appendix A: Golf-speak 349 Appendix B: Golf Organisations 365 Index 369
Introduction.
Part I: Welcome to a Mad Great Game.
Chapter 1: Why Play Golf?
Chapter 2: Choosing Your Weapons Wisely.
Chapter 3: Taking Golf Lessons (And Other Sources of Help).
Chapter 4: Getting in Golf Shape.
Chapter 5: Where to Play and How to Fit In.
Part II: Getting Into the Swing.
Chapter 6: Swing Basics.
Chapter 7: Improve Your Move: Refining Your Swing.
Chapter 8: Chipping and Pitching: Short-Game Secrets.
Chapter 9: Putting: The Game Within the Game.
Chapter 10: Bunker Play: It's Easy (Really!).
Part III: Common Faults and Easy Fixes.
Chapter 11: Did I Do That? Solving Common Problems.
Chapter 12: Beating Bad Breaks and Bad Weather.
Part IV: Taking Your Game Public.
Chapter 13: Step Right Up and Play!
Chapter 14: Rules, Etiquette, and Keeping Score.
Chapter 15: Gamesmanship and Sportsmanship.
Chapter 16: Stepping Up Your Game.
Part V: How to Be a Smart Golf Consumer.
Chapter 17: Watching Golf in Person.
Chapter 18: Golf on TV.
Chapter 19: Getting Your Golf Online.
Chapter 20: Screen Gems: Surveying the Best of Virtual Golf.
Part VI: The Part of Tens.
Chapter 21: Golf's Ten Commandments.
Chapter 22: Gary's Ten Favorite Courses.
Chapter 23: Gary's Top Ten Male Players.
Chapter 24: Gary's Top Ten Female Players.
Chapter 25: Ten Immor tal Golf Moments.
Part VII: Appendixes.
Appendix A: Golf Talk.
Appendix B: Golf Organizations.
Index.
Part I: Welcome to a Mad Great Game.
Chapter 1: Why Play Golf?
Chapter 2: Choosing Your Weapons Wisely.
Chapter 3: Taking Golf Lessons (And Other Sources of Help).
Chapter 4: Getting in Golf Shape.
Chapter 5: Where to Play and How to Fit In.
Part II: Getting Into the Swing.
Chapter 6: Swing Basics.
Chapter 7: Improve Your Move: Refining Your Swing.
Chapter 8: Chipping and Pitching: Short-Game Secrets.
Chapter 9: Putting: The Game Within the Game.
Chapter 10: Bunker Play: It's Easy (Really!).
Part III: Common Faults and Easy Fixes.
Chapter 11: Did I Do That? Solving Common Problems.
Chapter 12: Beating Bad Breaks and Bad Weather.
Part IV: Taking Your Game Public.
Chapter 13: Step Right Up and Play!
Chapter 14: Rules, Etiquette, and Keeping Score.
Chapter 15: Gamesmanship and Sportsmanship.
Chapter 16: Stepping Up Your Game.
Part V: How to Be a Smart Golf Consumer.
Chapter 17: Watching Golf in Person.
Chapter 18: Golf on TV.
Chapter 19: Getting Your Golf Online.
Chapter 20: Screen Gems: Surveying the Best of Virtual Golf.
Part VI: The Part of Tens.
Chapter 21: Golf's Ten Commandments.
Chapter 22: Gary's Ten Favorite Courses.
Chapter 23: Gary's Top Ten Male Players.
Chapter 24: Gary's Top Ten Female Players.
Chapter 25: Ten Immor tal Golf Moments.
Part VII: Appendixes.
Appendix A: Golf Talk.
Appendix B: Golf Organizations.
Index.
Introduction 1 Part I: Welcome to a Great Game 7 Chapter 1: Why Play Golf?
9 Chapter 2: Choosing Your Weapons Wisely 17 Chapter 3: Taking Golf Lessons
(and Other Sources of Help) 35 Chapter 4: Getting in Golf Shape 49 Chapter
5: Where to Play and How to Fit In 77 Part II: You Ain't Got a Thing If You
Ain't Got That Swing 87 Chapter 6: Getting into the Swing of Things 89
Chapter 7: Improve Your Move: Refi ning Your Swing 121 Chapter 8: Chipping
and Pitching: Short-Game Secrets 131 Chapter 9: Putting: The Game within
the Game 143 Chapter 10: Bunker Play: It's Easy (Really!) 173 Part III:
Common Faults and Easy Fixes 183 Chapter 11: Did I Do That? Solving Common
Problems 185 Chapter 12: Beating Bad Breaks and Bad Weather 207 Part IV:
Taking Your Game Public 227 Chapter 13: Step Right Up and Play! 229 Chapter
14: Rules, Etiquette and Keeping Score 247 Chapter 15: Gamesmanship and
Sportsmanship 267 Chapter 16: Stepping Up Your Game 279 Part V: How to Be a
Smart Golf Consumer 287 Chapter 17: Watching Golf in Person and on the
Telly 289 Chapter 18: Getting Your Golf Online 303 Chapter 19: Screen Gems:
Surveying the Best of Virtual Golf 311 Part VI: The Part of Tens 315
Chapter 20: Golf's Ten Commandments 317 Chapter 21: Ten Excellent Courses
for Beginners 321 Chapter 22: Ten Great European Courses 329 Chapter 23:
Gary's Top Ten Male Players 335 Chapter 24: Gary's Top Ten Female Players
339 Chapter 25: Ten Immortal Golf Moments 343 Part VII: Appendixes 347
Appendix A: Golf-speak 349 Appendix B: Golf Organisations 365 Index 369
9 Chapter 2: Choosing Your Weapons Wisely 17 Chapter 3: Taking Golf Lessons
(and Other Sources of Help) 35 Chapter 4: Getting in Golf Shape 49 Chapter
5: Where to Play and How to Fit In 77 Part II: You Ain't Got a Thing If You
Ain't Got That Swing 87 Chapter 6: Getting into the Swing of Things 89
Chapter 7: Improve Your Move: Refi ning Your Swing 121 Chapter 8: Chipping
and Pitching: Short-Game Secrets 131 Chapter 9: Putting: The Game within
the Game 143 Chapter 10: Bunker Play: It's Easy (Really!) 173 Part III:
Common Faults and Easy Fixes 183 Chapter 11: Did I Do That? Solving Common
Problems 185 Chapter 12: Beating Bad Breaks and Bad Weather 207 Part IV:
Taking Your Game Public 227 Chapter 13: Step Right Up and Play! 229 Chapter
14: Rules, Etiquette and Keeping Score 247 Chapter 15: Gamesmanship and
Sportsmanship 267 Chapter 16: Stepping Up Your Game 279 Part V: How to Be a
Smart Golf Consumer 287 Chapter 17: Watching Golf in Person and on the
Telly 289 Chapter 18: Getting Your Golf Online 303 Chapter 19: Screen Gems:
Surveying the Best of Virtual Golf 311 Part VI: The Part of Tens 315
Chapter 20: Golf's Ten Commandments 317 Chapter 21: Ten Excellent Courses
for Beginners 321 Chapter 22: Ten Great European Courses 329 Chapter 23:
Gary's Top Ten Male Players 335 Chapter 24: Gary's Top Ten Female Players
339 Chapter 25: Ten Immortal Golf Moments 343 Part VII: Appendixes 347
Appendix A: Golf-speak 349 Appendix B: Golf Organisations 365 Index 369