Beginning .NET Game Programming in VB .NET - Weller, D.; Lobao, A.
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Beginning .NET Game Programming in VB .NET presents the work of David Weller (.NET Game evangelist at Microsoft) and a group of key Microsoft insiders who decided to write the ideal introduction to game programming for VB .NET programmers. Weller has switched his previous book to VB .NET and added a bonus chapter. The book has passed all internal Microsoft tests as to programming style. This thoroughly revised and improved version (including a bonus chapter) is the ideal way to get into .NET game programming using the VB .NET language.…mehr

Produktbeschreibung
Beginning .NET Game Programming in VB .NET presents the work of David Weller (.NET Game evangelist at Microsoft) and a group of key Microsoft insiders who decided to write the ideal introduction to game programming for VB .NET programmers. Weller has switched his previous book to VB .NET and added a bonus chapter. The book has passed all internal Microsoft tests as to programming style. This thoroughly revised and improved version (including a bonus chapter) is the ideal way to get into .NET game programming using the VB .NET language.
  • Produktdetails
  • Verlag: Apress
  • Artikelnr. des Verlages: 10999042
  • Softcover reprint of the original 1st ed.
  • Seitenzahl: 444
  • Erscheinungstermin: 22. September 2004
  • Englisch
  • Abmessung: 235mm x 191mm x 23mm
  • Gewicht: 700g
  • ISBN-13: 9781590594018
  • ISBN-10: 1590594010
  • Artikelnr.: 12951138
Autorenporträt
David Weller - David Weller is a .NET Technical Evangelist at Microsoft focused on .NET Gaming. Before joining Microsoft, he worked in various architect and development roles. His background includes 3D simulation experience, including F-16 simulators and the Space Station Training Facility, as well as 3D modeling tool development. He is an avid game player and can still be found "schooling" his younger peers at LAN Parties. He lives in the sleepy town of Sammamish, WA, which is as hard to pronounce as it is to spell. Alexandre Santos Lobao - Alexandre Santos Lobão has been a non-professional game developer since 1981, when he got his first computer at 12 years of age. He received a bachelor's degree in Computer Science in 1991, from the University of Brasília. When he was attending the University, he helped to develop a graphics program and a computer graphics language (LAFITH - Hierarchical Animation Language for Three-dimensional Figures), which organizes objects in a hierarchical way and calculates the results of forces over the objects, giving them velocity and acceleration. This language was presented in many Brazilian conferences, and at the international conference, Compugraphics, in Sesimbra, in 1991. From 1997 to 1999 he also worked at Virtually Real (http://www.vrealware.com), an Australian amateur game programming virtual company founded by Craig Jardine. In 2000, he published his first book, The Box of Pandora and Other Stories, with short stories.
Inhaltsangabe
A table of contents is not available for this title.