Jim Keogh
Linux Programming For Dummies
Schade – dieser Artikel ist leider ausverkauft. Sobald wir wissen, ob und wann der Artikel wieder verfügbar ist, informieren wir Sie an dieser Stelle.
Jim Keogh
Linux Programming For Dummies
- Broschiertes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
Linux(r) Programming For Dummies(r) is the fast and easy way to get up-to speed on designing, developing, and debugging programs on the Linux platform. For a sample from the book go to: www.dummies.com/extras/linuxprog.html
Andere Kunden interessierten sich auch für
- Christopher NegusUbuntu Linux Toolbox: 1000+ Commands for Power Users25,99 €
- John R. LevineUnix for Dummies25,99 €
- Paul LoveBeginning UNIX37,99 €
- Steve ParkerShell Scripting41,99 €
- David ClintonLinux Security Fundamentals33,99 €
- Rob FlickengerLinux Server Hacks21,99 €
- Greg Kroah-HartmanLinux Kernel in a Nutshell29,99 €
-
-
-
Linux(r) Programming For Dummies(r) is the fast and easy way to get up-to speed on designing, developing, and debugging programs on the Linux platform.
For a sample from the book go to: www.dummies.com/extras/linuxprog.html
For a sample from the book go to: www.dummies.com/extras/linuxprog.html
Produktdetails
- Produktdetails
- Verlag: Wiley & Sons
- 1. Auflage
- Seitenzahl: 364
- Erscheinungstermin: 28. Dezember 2000
- Englisch
- Abmessung: 235mm x 191mm x 20mm
- Gewicht: 595g
- ISBN-13: 9780764506918
- ISBN-10: 0764506919
- Artikelnr.: 22028322
- Verlag: Wiley & Sons
- 1. Auflage
- Seitenzahl: 364
- Erscheinungstermin: 28. Dezember 2000
- Englisch
- Abmessung: 235mm x 191mm x 20mm
- Gewicht: 595g
- ISBN-13: 9780764506918
- ISBN-10: 0764506919
- Artikelnr.: 22028322
Jim Keogh is the chair of the Software Development for Electronic Commerce track at Columbia University and the author of more than 40 computer books.
Introduction. PART I: A Beginner's Introduction to Linux Programming.
Chapter 1: Checking Out How Linux Programming Works. Chapter 2: Designing
Your First User Interface. Chapter 3: Writing Your First Linux Program.
PART II: The Basics of Writing Code. Chapter 4: Getting Indecisive with
Variables. Chapter 5: Interfacing with the User. Chapter 6: Who Were Those
Masked Operators? PART III: Making Decisions. Chapter 7: The if, if else,
and if elif Statements. Chapter 8: The case Statement. Chapter 9: Nested
Control Structures. PART IV: Loops and Loops. Chapter 10: The while Loop.
Chapter 11: The for in Loop. Chapter 12: Nested Loops and Quick Exits. PART
V: Writing Subprograms. Chapter 13: Waxing Efficient with Functions (So You
Don't Have to Retype Code!). Chapter 14: Getting Down with Subprograms.
Chapter 15: Understanding Arguments ... Not the Ones with Your
Mother-in-Law. PART VI: Database Programs and Printing. Chapter 16: Working
with Database Files. Chapter 17: Making Your Program Print Stuff Out. PART
VII: Debugging Your Program. Chapter 18: Getting Chatty with Comments.
Chapter 19: Stamping Out Bugs in Your Program. PART VIII: Automating
E-Mail. Chapter 20: Getting Goofy with E-Mail. Chapter 21: Automatic
E-Mailing. PART IX: The Part of Tens. Chapter 22: Ten of the Most Useful
Linux Utilities. Chapter 23: Ten Sources of More Linux Programming
Information. Chapter 24: Ten Linux Programming Topics That Didn't Fit
Anywhere Else. PART X: Appendixes. Appendix A: Glossary. Appendix B: When
the Moon Hits Your Eye Like a Big Piece of vi. Appendix C: Shell
Conversion. Appendix D: Linux Programming Exercises. Appendix E: Surfing
for Sample Code. Index. Book Registration Information.
Chapter 1: Checking Out How Linux Programming Works. Chapter 2: Designing
Your First User Interface. Chapter 3: Writing Your First Linux Program.
PART II: The Basics of Writing Code. Chapter 4: Getting Indecisive with
Variables. Chapter 5: Interfacing with the User. Chapter 6: Who Were Those
Masked Operators? PART III: Making Decisions. Chapter 7: The if, if else,
and if elif Statements. Chapter 8: The case Statement. Chapter 9: Nested
Control Structures. PART IV: Loops and Loops. Chapter 10: The while Loop.
Chapter 11: The for in Loop. Chapter 12: Nested Loops and Quick Exits. PART
V: Writing Subprograms. Chapter 13: Waxing Efficient with Functions (So You
Don't Have to Retype Code!). Chapter 14: Getting Down with Subprograms.
Chapter 15: Understanding Arguments ... Not the Ones with Your
Mother-in-Law. PART VI: Database Programs and Printing. Chapter 16: Working
with Database Files. Chapter 17: Making Your Program Print Stuff Out. PART
VII: Debugging Your Program. Chapter 18: Getting Chatty with Comments.
Chapter 19: Stamping Out Bugs in Your Program. PART VIII: Automating
E-Mail. Chapter 20: Getting Goofy with E-Mail. Chapter 21: Automatic
E-Mailing. PART IX: The Part of Tens. Chapter 22: Ten of the Most Useful
Linux Utilities. Chapter 23: Ten Sources of More Linux Programming
Information. Chapter 24: Ten Linux Programming Topics That Didn't Fit
Anywhere Else. PART X: Appendixes. Appendix A: Glossary. Appendix B: When
the Moon Hits Your Eye Like a Big Piece of vi. Appendix C: Shell
Conversion. Appendix D: Linux Programming Exercises. Appendix E: Surfing
for Sample Code. Index. Book Registration Information.
Introduction. PART I: A Beginner's Introduction to Linux Programming.
Chapter 1: Checking Out How Linux Programming Works. Chapter 2: Designing
Your First User Interface. Chapter 3: Writing Your First Linux Program.
PART II: The Basics of Writing Code. Chapter 4: Getting Indecisive with
Variables. Chapter 5: Interfacing with the User. Chapter 6: Who Were Those
Masked Operators? PART III: Making Decisions. Chapter 7: The if, if else,
and if elif Statements. Chapter 8: The case Statement. Chapter 9: Nested
Control Structures. PART IV: Loops and Loops. Chapter 10: The while Loop.
Chapter 11: The for in Loop. Chapter 12: Nested Loops and Quick Exits. PART
V: Writing Subprograms. Chapter 13: Waxing Efficient with Functions (So You
Don't Have to Retype Code!). Chapter 14: Getting Down with Subprograms.
Chapter 15: Understanding Arguments ... Not the Ones with Your
Mother-in-Law. PART VI: Database Programs and Printing. Chapter 16: Working
with Database Files. Chapter 17: Making Your Program Print Stuff Out. PART
VII: Debugging Your Program. Chapter 18: Getting Chatty with Comments.
Chapter 19: Stamping Out Bugs in Your Program. PART VIII: Automating
E-Mail. Chapter 20: Getting Goofy with E-Mail. Chapter 21: Automatic
E-Mailing. PART IX: The Part of Tens. Chapter 22: Ten of the Most Useful
Linux Utilities. Chapter 23: Ten Sources of More Linux Programming
Information. Chapter 24: Ten Linux Programming Topics That Didn't Fit
Anywhere Else. PART X: Appendixes. Appendix A: Glossary. Appendix B: When
the Moon Hits Your Eye Like a Big Piece of vi. Appendix C: Shell
Conversion. Appendix D: Linux Programming Exercises. Appendix E: Surfing
for Sample Code. Index. Book Registration Information.
Chapter 1: Checking Out How Linux Programming Works. Chapter 2: Designing
Your First User Interface. Chapter 3: Writing Your First Linux Program.
PART II: The Basics of Writing Code. Chapter 4: Getting Indecisive with
Variables. Chapter 5: Interfacing with the User. Chapter 6: Who Were Those
Masked Operators? PART III: Making Decisions. Chapter 7: The if, if else,
and if elif Statements. Chapter 8: The case Statement. Chapter 9: Nested
Control Structures. PART IV: Loops and Loops. Chapter 10: The while Loop.
Chapter 11: The for in Loop. Chapter 12: Nested Loops and Quick Exits. PART
V: Writing Subprograms. Chapter 13: Waxing Efficient with Functions (So You
Don't Have to Retype Code!). Chapter 14: Getting Down with Subprograms.
Chapter 15: Understanding Arguments ... Not the Ones with Your
Mother-in-Law. PART VI: Database Programs and Printing. Chapter 16: Working
with Database Files. Chapter 17: Making Your Program Print Stuff Out. PART
VII: Debugging Your Program. Chapter 18: Getting Chatty with Comments.
Chapter 19: Stamping Out Bugs in Your Program. PART VIII: Automating
E-Mail. Chapter 20: Getting Goofy with E-Mail. Chapter 21: Automatic
E-Mailing. PART IX: The Part of Tens. Chapter 22: Ten of the Most Useful
Linux Utilities. Chapter 23: Ten Sources of More Linux Programming
Information. Chapter 24: Ten Linux Programming Topics That Didn't Fit
Anywhere Else. PART X: Appendixes. Appendix A: Glossary. Appendix B: When
the Moon Hits Your Eye Like a Big Piece of vi. Appendix C: Shell
Conversion. Appendix D: Linux Programming Exercises. Appendix E: Surfing
for Sample Code. Index. Book Registration Information.