J2ME Games with MIDP2 - Hamer, C.
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  • Broschiertes Buch

Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices. This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. "J2ME Games with MIDP 2" is the next level book. First read Jonathan Knudsen s "Wireless Java: Developing with J2ME, Second Edition" (Apress, 2003) and then follow this book with David Croft s "Advanced Java…mehr

Produktbeschreibung
Java 2ME (Micro Edition) is the client-side Java development platform for building wireless Java-based cell phone and PDA applications. This book specifically addresses the challenge and fun of building game applications for these kinds of portable devices.
This book shows you how to use J2ME for developing wireless phone and PDA game applications using the latest MIDP 2 specification. "J2ME Games with MIDP 2" is the next level book. First read Jonathan Knudsen s "Wireless Java: Developing with J2ME, Second Edition" (Apress, 2003) and then follow this book with David Croft s "Advanced Java Game Programming" (Apress, forthcoming) for a complete game developer s experience.
  • Produktdetails
  • Verlag: Apress
  • Softcover reprint of the original 1st ed.
  • Seitenzahl: 308
  • Erscheinungstermin: 4. Juni 2004
  • Englisch
  • Abmessung: 235mm x 191mm x 16mm
  • Gewicht: 598g
  • ISBN-13: 9781590593820
  • ISBN-10: 1590593820
  • Artikelnr.: 12732283
Autorenporträt
Carol Hamer received her Ph.D. in number theory from Rutgers, the State University of New Jersey. Since then, she has worked as a software engineer for 10 years in the U.S., France, and Switzerland, including three years working for In-Fusio Mobile Games. Carol has written three books on mobile game programming for Apress: J2ME Games with MIDP2, Creating Mobile Games, and Learn BlackBerry Games Development. She writes a blog called A Little Bitty Java (http://bittyjava.wordpress.com) with programming ideas, troubleshooting tips, and code samples.
Inhaltsangabe
Getting Started Using MIDlets Using the MIDP 2.0 Games API Using Threads and Tones Storing and Retrieving Data Communicating over a Network Securing Your Applications