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Serious games have the capability of presenting the educational material into a way that is more engaging than traditional classroom instruction. The researcher has decided to develop a serious game called National Pastime. National Pastime is an online role playing game with the main goal of motivating high school students to learn about the Japanese internment camps that were established in the United States during World War II. The game intends to improve the students motivation with its engaging story and gameplay.

Produktbeschreibung
Serious games have the capability of presenting the educational material into a way that is more engaging than traditional classroom instruction. The researcher has decided to develop a serious game called National Pastime. National Pastime is an online role playing game with the main goal of motivating high school students to learn about the Japanese internment camps that were established in the United States during World War II. The game intends to improve the students motivation with its engaging story and gameplay.
Autorenporträt
Marin Petkov completed his master's degree at Purdue University majoring in Computer Graphics Technology. During his studies, he focused on using his Flash developing skills to explore the realm of serious gaming.