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Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative learning systems, interactive workspaces and smart environments. In these areas there is a shift from (HCI) human computer interaction to (HCHI) human computer human interaction. The role of patterns in this movement is twofold: 1st - patterns focus on the human user of the system; 2nd - patterns…mehr

Produktbeschreibung
Written by well-respected experts, this how-to guide provides patterns for the design of human computer human interaction (HCHI). An increasing number of applications are currently designed for use by more than one user, eg: multi-player games, interactive web sites, mobile phones, collaborative learning systems, interactive workspaces and smart environments. In these areas there is a shift from (HCI) human computer interaction to (HCHI) human computer human interaction. The role of patterns in this movement is twofold: 1st - patterns focus on the human user of the system; 2nd - patterns assist developers in the development process of groupware applications.

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  • Produktdetails
  • Verlag: John Wiley & Sons
  • Seitenzahl: 600
  • Erscheinungstermin: 20.08.2007
  • Englisch
  • ISBN-13: 9780470510674
  • Artikelnr.: 37294140
Autorenporträt
Till Schummer: His PhD thesis focused on Design Patterns forgroup formation and maintenance. Since March 2002 Member of thescientific staff at the Distributed Systems Division at the FernUniversitat in Hagen. Interests cover: distributed systems,operating systems, CSCW (computer supported collaborative work),and distributed software development. Stephan Lukosch: During his graduation he developed aplatform called DreamObjects. DreamObjects simplifies thedevelopment and management of shared data objects that arenecessary to enable collaboration among distributed users.DreamObjects is an extension of DreamTeam, which is a platform forthe development of synchronous, collaborative applications. SinceAugust 2003, Assistant Professor for 'Distributed systems forcooperative working/learning environments' at the Universityof Hagen.