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The fast and easy way to learn to draw Drawing can enrich your life in extraordinary and unexpected ways. Drawing your everyday experiences can change how you and others see the world, while drawing from your imagination can give rise to fantastic new worlds. And, despite what you may believe, it's something just about anyone can learn to do. Drawing For Dummies offers you a fun, easy way to learn the drawing basics. Holding fast to the simple philosophy that only you can teach yourself to draw, it gives you the tools you need to explore the basics and move on to more advanced techniques. This…mehr
The fast and easy way to learn to draw Drawing can enrich your life in extraordinary and unexpected ways. Drawing your everyday experiences can change how you and others see the world, while drawing from your imagination can give rise to fantastic new worlds. And, despite what you may believe, it's something just about anyone can learn to do. Drawing For Dummies offers you a fun, easy way to learn the drawing basics. Holding fast to the simple philosophy that only you can teach yourself to draw, it gives you the tools you need to explore the basics and move on to more advanced techniques. This revised edition of one of the most successful For Dummies guides includes * Additional step-by-step instructions for drawing people, animals, still life, and more * Coverage of effects, composition, and perspective * How-to art projects that show you how to create your drawings from simple geometric shapes to finished artwork It's never too late to unleash the artist within. Let Drawing For Dummies, 2nd edition put you on the road to discovery and self-expression through drawing.
Jamie Combs is an adjunct professor at the Herron School of Art & Design, where she teaches several classes on drawing, painting, and design. Brenda Hoddinott is an award-winning artist and art educator.
Inhaltsangabe
Introduction 1 Part I: Discovering What It Takes to Draw 7 Chapter 1: Gearing Up to Start (And Continue) Drawing 9 Chapter 2: Gathering What You Need to Get Started 19 Chapter 3: Working through the Developmental Stages of Drawing 43 Chapter 4: Drawing On Your Computer 57 Chapter 5: A New Kind of Seeing: Getting Familiar with the Artist's Perspective 83 Part II: Developing the Basic Skills 101 Chapter 6: Planning Your Drawings 103 Chapter 7: Seeing and Drawing Lines and Shapes 131 Chapter 8: Exploring the Third Dimension 155 Chapter 9: Adding Life to Your Drawings with Shading 171 Chapter 10: Identifying and Rendering Textures 191 Chapter 11: Investigating Perspective Drawing 205 Part III: Experimenting with Subject Matter 229 Chapter 12: Making Meaningful Still-Life Drawings 231 Chapter 13: Representing the Natural World in Your Drawings 247 Chapter 14: Bringing Animals to Life on Paper 269 Chapter 15: Drawing People 285 Part IV: The Part of Tens 313 Chapter 16: Ten Tips for Drawing Cartoons 315 Chapter 17: Ten Ways to Grow as an Artist 323 Chapter 18: Answering Ten Common Copyright Questions 333 Index 339
Introduction 1 Part I: Discovering What It Takes to Draw 7 Chapter 1: Gearing Up to Start (And Continue) Drawing 9 Chapter 2: Gathering What You Need to Get Started 19 Chapter 3: Working through the Developmental Stages of Drawing 43 Chapter 4: Drawing On Your Computer 57 Chapter 5: A New Kind of Seeing: Getting Familiar with the Artist's Perspective 83 Part II: Developing the Basic Skills 101 Chapter 6: Planning Your Drawings 103 Chapter 7: Seeing and Drawing Lines and Shapes 131 Chapter 8: Exploring the Third Dimension 155 Chapter 9: Adding Life to Your Drawings with Shading 171 Chapter 10: Identifying and Rendering Textures 191 Chapter 11: Investigating Perspective Drawing 205 Part III: Experimenting with Subject Matter 229 Chapter 12: Making Meaningful Still-Life Drawings 231 Chapter 13: Representing the Natural World in Your Drawings 247 Chapter 14: Bringing Animals to Life on Paper 269 Chapter 15: Drawing People 285 Part IV: The Part of Tens 313 Chapter 16: Ten Tips for Drawing Cartoons 315 Chapter 17: Ten Ways to Grow as an Artist 323 Chapter 18: Answering Ten Common Copyright Questions 333 Index 339
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