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Whatever kind of creative person you are, thisthought experiment game will get you out ofyour comfort zone. How? It stimulates creativitythrough limitation. Boundaries push you to thinkbeyond the usual solutions and send you indifferent directions. That's exactly how you endup with unexpected and extraordinary ideas.How to playYou take 3 "Do" cards that define a uniqueimaginary project. You need to come up witha solution for this project. But you also get 3"Don't" cards, which give you a set of rules.For ExampleDo: Create clothing that is also a landmark Fortwo persons To become more…mehr

Produktbeschreibung
Whatever kind of creative person you are, thisthought experiment game will get you out ofyour comfort zone. How? It stimulates creativitythrough limitation. Boundaries push you to thinkbeyond the usual solutions and send you indifferent directions. That's exactly how you endup with unexpected and extraordinary ideas.How to playYou take 3 "Do" cards that define a uniqueimaginary project. You need to come up witha solution for this project. But you also get 3"Don't" cards, which give you a set of rules.For ExampleDo: Create clothing that is also a landmark Fortwo persons To become more productiveDon't: Don't use straight shapes Don't makethe size static Don't use non-recyclable material
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Autorenporträt
Donald Roos is an independent typographic designer, entrepreneur, and teacher at the Royal Academy of Art in the Netherlands. In his daily life as a designer he creates movie titles for motion pictures and national television. He also designs complex interfaces and teaches type design and typography.