Produktbild: Virtual Reality and Augmented Reality with 6g Communication

Virtual Reality and Augmented Reality with 6g Communication

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Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

11.12.2025

Herausgeber

B. Sundaravadivazhagan + weitere

Verlag

John Wiley & Sons

Seitenzahl

592

Sprache

Englisch

ISBN

978-1-394-33605-0

Beschreibung

Produktdetails

Einband

Gebundene Ausgabe

Erscheinungsdatum

11.12.2025

Herausgeber

Verlag

John Wiley & Sons

Seitenzahl

592

Sprache

Englisch

ISBN

978-1-394-33605-0

Herstelleradresse

Libri GmbH
Europaallee 1
36244 Bad Hersfeld
DE

Email: gpsr@libri.de

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  • Produktbild: Virtual Reality and Augmented Reality with 6g Communication
  • Preface xxiii

    1 Introduction to Virtual Reality and Augmented Reality 1
    R. Niraimathi, A. Manjula, V. Chamundeeswari and S. Chitra Devi

    2 Principles and Applications of Virtual and Augmented Reality 21
    C. P. Shirley, Immanuel Johnraja Jebadurai, Getzi Jeba Leelipushpam Paulraj and P. Joyce Beryl Princess

    3 Exploring 6G Wireless Networks: A Comprehensive Analysis 51
    Nishant Kumar, Chandresh Parekha and Ravi Sheth

    4 Convergence of VR/AR with 6G: Challenges and Solutions 89
    Krithikha Sanju S. and Vijaya Lakshmi A.

    5 Role of 6G Technologies in Telecommunication and Advancement 121
    Kanthavel R., Dhaya R. and Adline Freeda R.

    6 Impact of Virtual and Augmented Reality with 6G Communication: Applications and Challenges 145
    M. Jaithoon Bibi and V. Kavitha

    7 Machine Learning and Deep Learning Algorithms and Cognitive Approach for VR, AR Model Building 169
    R. Mahalakshmi Priya, J. Naveen Ananda Kumar, C. Jayapratha, T.S. Urmila and M. Sumathi

    8 Challenges in Integrating Machine Learning and Deep Learning with VR/AR 197
    Elakkiya Elango, Gnanasankaran Natarajan, Ahamed Labbe Hanees and Indrani Balasundaram

    9 Augmented Reality and Virtual Reality: Transforming the Learning Experience with AI Tools 217
    Gnanasankaran Natarajan, S.R. Raja, Elakkiya Elango and Sandhya Soman

    10 Enhancing Heritage and Cultural Education through Immersive Audio-Visual Techniques 245
    Ajith Paul, Biju Kunnumpurath, Balakrishnan C., Selvakumar Ramachandran and Anitha Suseelan

    11 The Impact of VR and AR in Gaming and Entertainment 271
    Prakash J., Anitha G. and Gnanasankaran Natarajan

    12 AI Avatars in Immersive Environments for Communication Skill Training 291
    Twinkle Sara Joseph, Biju Kunnumpurath, Anand Bhojan and Mahalakshmi J.

    13 The Role of VR and AR in Intelligent Computing: Applications in Psychology and Autism 329
    S. Sajithabanu, S.T. Devika, S. Deeba and Jose Anand A.

    14 Navigating 6G in Healthcare: A Review of Intelligent Systems, Challenges, and Future Trends 355
    K. Gowri, B.L. Shivakumar and V. Kavitha

    15 Future of Medicine: Integrating VR, AR, and 6G 373
    Akash Uttekar, Samaya Pillai, Abhijit Chirputkar and Venkatesh Iyengar

    16 Perspective from Industry 5.0: The Use of AR and VR in Edge Computing for Sustainable Manufacturing 405
    J. Shanthini, M. Shobana, R.M. Bhavadharini, V. Sampath and Karthi Palanisamy

    17 Efficient Mixed Tracking of AR and VR Applications 433
    Rakesh Gnanasekaran and Gnanasankaran Natarajan

    18 Role of VR and AR in Industry 5.0 and Smart Manufacturing 447
    S.R. Raja, B. Subashini, Gnanasankaran Natarajan and J. Relin Francis Raj

    19 VR and AR Use Cases and Applications 469
    C. P. Shirley, Immanuel Johnraja Jebadurai, Getzi Jeba Leelipushpam Paulraj and S. Thanga Helina

    20 Transformative Impact of VR and AR: Future Trends and Challenges 511
    M. T. Vasumathi, Manju Sadasivan and Asha V.

    References 543

    Index 547