Produktbild: HCI International 2024 – Late Breaking Papers
Band 15374

HCI International 2024 – Late Breaking Papers 26th International Conference on Human-Computer Interaction, HCII 2024, Washington, DC, USA, June 29 – July 4, 2024, Proceedings, Part I

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

06.12.2024

Abbildungen

XIX, 422 p. 183 illus., 119 illus. in color.

Herausgeber

Masaaki Kurosu + weitere

Verlag

Springer

Seitenzahl

422

Maße (L/B/H)

23,5/15,5/2,4 cm

Gewicht

668 g

Sprache

Englisch

ISBN

978-3-031-76802-6

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

06.12.2024

Abbildungen

XIX, 422 p. 183 illus., 119 illus. in color.

Herausgeber

Verlag

Springer

Seitenzahl

422

Maße (L/B/H)

23,5/15,5/2,4 cm

Gewicht

668 g

Sprache

Englisch

ISBN

978-3-031-76802-6

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

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  • Produktbild: HCI International 2024 – Late Breaking Papers

  • HCI Theories, Methods and Tools:
    Contributions for the Development of Personae: Method for Creating Persona Templates (MCPT).- A Method Based on Customer Success Metrics for Software Product Usability Assessment.- Unraveling Collaborative, User-Dependent IS: A Taxonomy.- Action Research on the Educational Outcomes of AI Application in the Conceptual Ideation Phase of Innovative Design Thinking.- Creativity in Digital and Physical Environments: A Case Study with Data Thinking Courses.- What’s the Value of Science Fiction for Future-oriented Human-Computer Interaction: The Role of Innovative Catalysts.- Reconciling Wicked Problems through Speculation: Exploring Design Strategies for Interactive Installations.- Practice and Reflection of Design in Sustainable Community Building.- Let the Music Play: How Can One Test the Impact of Auditory Stimuli on User Experience (UX)?.- Lexical Event Models for Multimodal Dialogues.- Exploring the Dynamics of XR and AI Synergy in Architectural Design.- A Template Course for Teaching the Development of Interactive Systems to Students of Human-Computer Interaction.- Humans as Cultural Gatekeepers: A Reverse Turing Test Approach.- Design and Responsible Research Innovation in the University-Industry Collaboration: An Ethnographic Study of Nice2035 Project-Based Community.- Design Support Tool Based on the Analysis of Differences Between Japanese and Chinese E-commerce Sites.
    Multimodal Interaction:
    Evaluation of Interactive Slider Design Utilizing Haptic Feedback.- Design of a Multimodal Robot-Based Conversational Interface: a Case Study with FURHAT.- Effect of Olfactory Presentation Timing on Memory Retention: Relationship to Default Mode Network Activity.- A Stereohaptics Accessory for Spatial Computing Platforms.- EEGMobile: Enhancing Speed and Accuracy in EEG-Based Gaze Prediction with Advanced Mobile Architectures.- Foam Magnetic Tactile Sensors for Spatial Computing Input.- Decoding Elbow Movement Intentions from EMG Signals for Exosuit/Exoskeleton Control.- On-Skin Interaction System and Smart Wearable Research Based on Innovative Gesture Input.-Refining Human-Data Interaction: Advanced Techniques for EEGEyeNet Dataset Precision.