• Produktbild: Simulation and Gaming for Social Impact
  • Produktbild: Simulation and Gaming for Social Impact
Band 13622

Simulation and Gaming for Social Impact 53rd International Simulation and Gaming Association Conference, ISAGA 2022, Boston, MA, USA, July 11–14, 2022, Revised Selected Papers

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

19.07.2023

Herausgeber

Casper Harteveld + weitere

Verlag

Springer

Seitenzahl

229

Maße (L/B/H)

23,5/15,5/1,4 cm

Gewicht

371 g

Auflage

1st edition 2023

Sprache

Englisch

ISBN

978-3-031-37170-7

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

19.07.2023

Herausgeber

Verlag

Springer

Seitenzahl

229

Maße (L/B/H)

23,5/15,5/1,4 cm

Gewicht

371 g

Auflage

1st edition 2023

Sprache

Englisch

ISBN

978-3-031-37170-7

Herstelleradresse

Springer-Verlag KG
Sachsenplatz 4-6
1201 Wien
AT

Email: GPSR Kontakt

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  • Produktbild: Simulation and Gaming for Social Impact
  • Produktbild: Simulation and Gaming for Social Impact
  • Education and Training .- Theory-based development of an inventory for the evaluation of simulation game lectures.- Exploring the use of immersive virtual reality games in a formal school environment.- Learning effects and acceptance in business games: A systematic literature review.- About dinosaurs in laboratories - Evaluation of the serious game Cards for Biosafety.- Design consideration of an educational video game through the lens of the metalanguage.-  Resilience and Sustainability .- Quantitative analysis of conflict-of-interest structures in the consensus building process.- Feedback on a “territory-responsive” participatory simulation on coastal flooding risk applied to two case studies in France.- Simulation games on sustainability – A comparative study.- Stop work: Serious games as intervention method to enhance safety behavior.- Gaming simulation design to learn best mix of power sources.-  Health .- Reducept VR: The importance of a design rationale for the immersiveness of a virtual reality game to support chronic pain treatment effectively.- How playfulness can enable greater understanding of game-based adult mental health interventions.- Measuring the interaction of conflict-minimizing and goal-seeking motor imperatives in autism spectrum disorder.- Resto Quest – A serious game on the restorative effects of immersive virtual environments.-  Social Justice .- A moderated mediation analysis of meaningfulness and positive intergroup outcomes through game-based interactive storytelling.