Ubiquitous Computing Smart Devices, Environments and Interactions
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Form:Einzelkauf Download
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Sprache:Englisch
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eBook Format:PDF
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89,99 €
inkl. gesetzl. MwSt.Beschreibung
Produktdetails
Format
Kopierschutz
Ja
Family Sharing
Nein
Text-to-Speech
Nein
Erscheinungsdatum
30.03.2009
Verlag
Wiley-ScrivenerSeitenzahl
502 (Printausgabe)
Dateigröße
9326 KB
Auflage
1. Auflage
Sprache
Englisch
EAN
9780470779453
ubiquitous computing
Ubiquitous Computing (also commonly referred to as
Pervasive Computing) describes the ways in which current
technological models, based upon three base designs: smart (mobile,
wireless, service) devices, smart environments (of embedded system
devices) and smart interaction (between devices), relate to and
support a computing vision for a greater range of computer devices,
used in a greater range of (human, ICT and physical) environments
and activities. The author details the rich potential of ubiquitous
computing, the challenges involved in making it a reality, and the
prerequisite technological infrastructure. Additionally, the book
discusses the application and convergence of several current major
and future computing trends.
Key Features:
* Provides an introduction to the complex field of ubiquitous
computing
* Describes how current technology models based upon six
different technology form factors which have varying degrees of
mobility wireless connectivity and service volatility: tabs, pads,
boards, dust, skins and clay, enable the vision of ubiquitous
computing
* Describes and explores how the three core designs (smart
devices, environments and interaction) based upon current
technology models can be applied to, and can evolve to, support a
vision of ubiquitous computing and computing for the future
* Covers the principles of the following current technology
models, including mobile wireless networks, service-oriented
computing, human computer interaction, artificial intelligence,
context-awareness, autonomous systems, micro-electromechanical
systems, sensors, embedded controllers and robots
* Covers a range of interactions, between two or more UbiCom
devices, between devices and people (HCI), between devices and the
physical world.
* Includes an accompanying website with PowerPoint slides,
problems and solutions, exercises, bibliography and further
reading
Graduate students in computer science, electrical engineering
and telecommunications courses will find this a fascinating and
useful introduction to the subject. It will also be of interest to
ICT professionals, software and network developers and others
interested in future trends and models of computing and interaction
over the next decades.
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