Produktbild: Building Knowledge-Based Systems for Natural Resource Management

Building Knowledge-Based Systems for Natural Resource Management

146,99 €

inkl. gesetzl. MwSt., Versandkostenfrei


Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

16.09.2011

Abbildungen

XXII, 386 p.

Verlag

Springer Us

Seitenzahl

386

Maße (L/B/H)

23,5/15,5/2,3 cm

Gewicht

622 g

Auflage

Softcover reprint of the original 1st edition 1996

Sprache

Englisch

ISBN

978-1-4612-8489-5

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

16.09.2011

Abbildungen

XXII, 386 p.

Verlag

Springer Us

Seitenzahl

386

Maße (L/B/H)

23,5/15,5/2,3 cm

Gewicht

622 g

Auflage

Softcover reprint of the original 1st edition 1996

Sprache

Englisch

ISBN

978-1-4612-8489-5

Herstelleradresse

Springer-Verlag GmbH
Tiergartenstr. 17
69121 Heidelberg
DE

Email: ProductSafety@springernature.com

Noch keine Bewertungen vorhanden

Verfassen Sie die erste Bewertung zu diesem Artikel

Helfen Sie anderen Kundinnen und Kunden durch Ihre Meinung.

Kundinnen und Kunden meinen

Bewertungen (0)

  • Produktbild: Building Knowledge-Based Systems for Natural Resource Management
  • 1 AI and Natural Resource Management.- 1.1 Natural Resources.- 1.2 Resource Management.- 1.3 Knowledge: A Historical Framework.- 1.4 Artificial Intelligence.- 1.5 Knowledge-Based Systems.- 1.6 Some Potential Benefits of Knowledge-Based Systems.- 1.7 Limitations of Knowledge-Based Systems.- 1.8 Suitable Application Areas.- 1.9 Summary.- 2 Knowledge-Based Systems: Representation and Search.- 2.1 An Overview of KBS Organization.- 2.2 The Knowledge Base and Knowledge Representation.- 2.3 Working Memory.- 2.4 Search: Inference and Control.- 2.5 Knowledge-Based System Architectures.- 2.6 Summary and Additional Readings.- 3 Other Knowledge System Components.- 3.1 Explanation and Justification.- 3.2 User Interface.- 3.3 Learning Capabilities.- 3.4 Interfacing to Conventional Programs and Data Files.- 3.5 Inexact Reasoning and Uncertainty.- 3.6 Summary and Additional Readings.- 4 Planning the Application.- 4.1 Parallelism and Cycling in the Development Process.- 4.2 Alternative Development Methods.- 4.3 Problem Definition.- 4.4 Summary.- 5 Knowledge Acquisition.- 5.1 Knowledge Acquisition in Overview.- 5.2 Surface Versus Deep Knowledge.- 5.3 Knowledge Acquisition Strategies.- 5.4 Creating a Domain Ontology.- 5.5 Acquisition Methods.- 5.6 Domain Ontology and Acquisition Methods.- 5.7 Knowledge Acquisition Scenarios.- 5.8 Knowledge Acquisition Guidelines.- 5.9 Expert Biases and Eliciting Uncertain Knowledge.- 5.10 Summary and Additional Readings.- 6 Designing the Application.- 6.1 Application Design = Knowledge Model + Human Factors Model.- 6.2 Pre-Implementation Topics.- 6.3 Prototyping.- 6.4 Summary.- 7 Programming Knowledge Systems in Prolog.- 7.1 Why Prolog?.- 7.2 Introduction to Prolog.- 7.3 Summary and Additional Readings.- 8 An Initial Prototype Using Native PROLOG.- 8.1 Knowledge-Based System Architecture.- 8.2 The Domain Level.- 8.3 The Tactical Control Level.- 8.4 System Control Level.- 8.5 Putting It All Together.- 8.6 From Native Prolog to Meta-PROLOG Programming.- 8.7 Summary.- 9 A PROLOG Toolkit Approach to Developing Forest Management Knowledge-Based Systems.- 9.1 A KBS Toolkit.- 9.2 DSSTOOLS System Architecture.- 9.3 Domain Level.- 9.4 Tactical Control Level.- 9.5 System Control Level.- 9.6 Summary.- 10 System Evaluation and Delivery.- 10.1 System Evaluation.- 10.2 Delivery.- 10.3 Summary.- Appendix A Roots of Artificial Intelligence.- A.1 A Definition of Artificial Intelligence.- A.2 Dreams of Intelligent Artifacts.- A.2.1 Ancient Dreams.- A.2.2 Modern Nightmares.- A.3 Realization.- A.3.1 Realize What?.- A.3.2 Mind as a Tool.- A.4 Knowledge.- A.4.1 Group Knowledge.- A.4.2 Hierarchical Structure.- A.4.3 Chunks.- A.4.4 Representation of Chunks.- A.4.4.1 Frames and Semantic Networks.- A.4.4.2 State Space.- A.4.4.3 Artificial Neural Networks.- A.4.4.4 Rules.- A.4.4.5 Threaded Chunks.- A.5 Goals.- A.6 Reaching the Goal.- A.6.1 Generate-and-Test.- A.6.2 Goal Reduction.- A.6.3 State-Space Search.- A.6.4 Genetic Algorithms and Emergent Behavior.- A.7 Interfacing, or Conversing with the Statue.- A.8 Testing and Conclusion.- Biliography.