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Fsm-Based Digital Design Using Verilog Hdl

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Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

01.05.2008

Verlag

Wiley

Seitenzahl

408

Maße (L/B/H)

25/17,5/2,6 cm

Gewicht

844 g

Sprache

Englisch

ISBN

978-0-470-06070-4

Beschreibung

Produktdetails

Einband

Taschenbuch

Erscheinungsdatum

01.05.2008

Verlag

Wiley

Seitenzahl

408

Maße (L/B/H)

25/17,5/2,6 cm

Gewicht

844 g

Sprache

Englisch

ISBN

978-0-470-06070-4

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  • Produktbild: Fsm-Based Digital Design Using Verilog Hdl
  • Produktbild: Fsm-Based Digital Design Using Verilog Hdl
  • CHAPTER 1 - THE BASICS

    Introduction

    What is a Finite State Machine

    Number of States

    Number required for State Diagram - Frame 1.3

    Mealy FSM

    Moore FSM

    Class C FSM

    Introduction to the State Diagram - States, Transitions & Inputs

    Input Signals - Frames 1.8 to 1.9,

    Output Signals - Frame 1.9

    Inputs and Outputs of FSM

    Inverted Inputs - Frame 1.11

    Active High Signals - Frames 1.11

    Assignment - Frame 1.11

    Non-Unit Distance Coding - Frame 1.11

    Secondary State Variables

    Unit Distance Coding - Frame 1.12 to Frame 1.14.

    Active Low Signals - Frame 1.14

    Mealy Outputs - Frame 1.16, 1.19, 1.20, 1.21, from

    Effect of clock on Mealy output signals

    Summary - Frame 1.22

    CHAPTER 2 - CONTROLLING OUTSIDE WORLD DEVICES

    Introduction

    Using Timer to Introduce Wait States - Frame 2.1 to 2.3

    Analogue to Digital Converters - Frame 2.4

    Data Acquisition System - Frame 2.4, Frame 2.9 & Frame 2.10 from

    Memory:

    How to Control in FSM's - Frame 2.5 to 2.10

    Chip Select & Read and Write Sequences

    Frames 2.5 to 2.7 - (See also Chapter 4, Section 4.4,

    Chapter 5, Sections 5.2, 5.3, 5.4, 5.6, 5.8.)

    Monitoring Inputs for Changes - Frame 2.11 to 2.14

    Dealing with Incorrect Input States - Frame 2.14

    Summary

    CHAPTER 3 - SYNTHESISING FSMS

    Introduction

    Synthesising using T Type Flip Flops - Frame 3.1 to 3.7

    T Type Flip Flop

    T Flip Flop Example in a State Diagram

    Developing T Flip Flop Equations from the State Diagram

    Examples of Developing T Equations from a Number of State Diagrams

    Solutions to the Examples

    D Type Flip Flops

    Developing D Flip Flop Equations from a State Diagram

    Rule 1: Dealing with 1 to 0 with Input Terms

    Rule 2: Dealing with 1 to 1 Transitions

    Rule 3: Dealing with two-way Branches

    Using the Two-way Branch Rule

    Examples of Obtaining D Flip Flop Equations from a State Diagram

    State Diagram with Two-way Branch States: Obtaining D Type Equations

    Resetting the Flip Flop

    Examples of Developing D Equations from a Number of State Diagrams

    Solutions to the Examples

    Asynchronous and Synchronous Resetting of Flip Flops

    Complete Design of Circuit for a Particular Design

    Dealing with Multi-way Branch States using D Type Flip Flops

    Dealing with Active Low Output Signals in an FSM

    Dealing with Active Low Mealy Output Signals in an FSM

    Summary

    CHAPTER 4 - SYNCHRONOUS FSM DESIGNS

    4.1 Traditional FSM Design Method Verses Method used in this Book

    4.2 Dealing with Unused States

    4.3 High/Low Alarm Indicator System

    4.4 Simple Waveform Generator

    4.5 Dice Game

    4.6 Binary Data Serial Transmitter

    4.7 Development of a Serial Asynchronous Receiver

    4.8 Adding Parity Detection to the Serial Receiver System

    4.9 Asynchronous Serial Transmitter System

    4.10 Clocked Watchdog Timer

    4.11 Summary

    CHAPTER 5 -ONE HOT DESIGNS

    5.1 One Hot Technique of FSM Design

    5.2 Data Acquisition System (DAS)

    5.3 A Shared Memory System

    5.4 Fast Waveform Synthesiser

    5.5 Controlling the FSM from a Microprocessor

    5.6 Memory Chip Tester

    5.7 Comparing One Hot Solution with more Conventional Design

    Method of Chapter 4

    5.8 Dynamic Memory Access (DMA) Controller

    5.9 How to Control the DMA Controller from a Microprocessor

    5.10 Detecting Binary Sequences using an FSM

    5.11 Summary

    CHAPTER 6 - INTRODUCTION TO VERILOG-HDL

    1. A Brief Background to HDLs
    2. Hardware Modelling with Verilog-HDL - the Module
    3. Modules within Modules : Creating Hierarchy
    4. Verilog-HDL Simulation : A Complete Example
    5. References and Further Reading

    CHAPTER 7 - ELEMENTS OF VERILOG-HDL

    1. Built-in Primitives and Types
      7.1.1 Verilog Types
      7.1.2 Verilog Logic and Numeric Values
      7.1.3 Specifying Values
      7.1.4 Verilog-HDL Primitive Gates
    2. Operators and Expressions
    3. Example Illustrating the use of Verilog-HDL Operators -
      Hamming Code Encoder
    4. References and Further Reading

    CHAPTER 8 - DESCRIBING COMBINATIONAL AND SEQUENTIAL LOGIC USING VERILOG=HDL

    1. The Data Flow Style of Description - Review of the
      Continuous Assignment
    2. The Behavioural Style of Description - The Sequential Block
    3. Assignments within Sequential Blocks : Blocking and
      Non-Blocking
    4. Describing Combinational Logic using a Sequential Block
    5. Describing Sequential Logic using a Sequential Block
    6. Describing Memories
    7. Describing Finite State Machines:
      Example 1 Chess Clock Controller FSM
      Example 2 Combinational Lock FSM with Automatic
      Lock Feature
    8. References and Further Reading

    CHAPTER 9 - ASYNCHRONOUS FSM DESIGN

    9.1 Introduction

    9.2 Development of Event Driven Logic

    9.3 Using the Sequential Equations to Synthesise an Event FSM

    9.3.1 Short Cut Rule

    9.4 Implementing the Design using Sum of Product as PLD

    9.5 Development of an Event Version of the Single Pulse Generator

    with Memory FSM

    9.6 Another event FSM design through to simulation

    9.7 The Hover Mower FSM

    9.8 An Example with a Transition Without any Input

    9.9 Unusual Example responding to a Microprocessor

    Address Location

    9.10 Example that uses a Mealy Output

    9.11 Example using a Relay Circuit

    9.12 Race Conditions in Event FSMs

    9.13 Wait State Generator for a Microprocessor System

    9.14 Development of an Asynchronous FSM to Control a Clothes

    Spin System

    9.15 Summary

    CHAPTER 10 - PETRI-NETS

    10.1 Introduction to Simple Petri-Nets

    10.2 Sequential Petri-Net Example, the Pump Spin Motor Problem

    10.3 Parallel Petri-Nets

    10.4 Synchronising Flow in a Parallel Petri-Net

    10.5 Using Enabling/Disabling Arcs to Synchronise Flow between

    Two Petri-Nets

    10.6 Example - Control of Shared Resource

    10.7 A Serial Receiver of Binary Data using a Petri-Net Controller

    10.8 Summary

    APPENDIX INDEX

    APPENDIX A1 - LOGIC GATES AND BOOLEAN ALGEBRA IN THE BOOK

    Introduction

    A1.1 Basic Gate Symbols used in the Book

    A1.2 Exclusive OR and Exclusive NOR Symbols

    A1.3 Laws of Boolean Algebra:

    A1.3.1 Basic OR Rules

    A1.3.2 Basic AND Rules

    A1.3.3 Associative Laws and Commutative Laws

    A1.3.4 Distributive Laws

    A1.3.5 Auxiliary Law - For Static 1 Hazard Removal

    A1.3.5.1 Proof of the Auxiliary Law

    A1.3.6 The Consensus Theorem

    A1.3.7 Effect of Signal Delay on Logic Gates

    A1.3.8 De-Morgans Theorem

    A1.4 Examples of Applying the Laws of Boolean Algebra

    A1.4.1 Converting AND-OR to NAND

    A1.4.2 Converting AND-OR to NOR

    A1.4.3 Logical Adjacency Rule

    A1.5 Summary

    APPENDIX A2 - COUNTING & SHIFTING CIRCUIT TECHNIQUES

    Introduction

    A2.1 Basic Up Down Synchronous Binary Counter Development

    A2.2 Example of a Four Bit Synchronous up Counter using T Flip Flops

    A2.3 Parallel Loading Counters

    A2.4 Using D Flip Flops to Build Parallel Loading Counters

    A2.5 Simple Binary Up Counter

    A2.6 Clock Circuit to Drive the Counter (and FSMs)

    A2.7 Counter Design using Don't Cares

    A2.8 Shift Registers

    A2.9 Asynchronous Receiver Details for Section 4.7 Chapter 4

    A2.9.1 Eleven Bit Shift Register for the Asynchronous

    Receiver Module

    A2.9.2 Divide by Eleven Counter

    A2.9.3 Complete Simulation of the Asynchronous

    Receiver System

    A2.10 Summary

    APPENDIX A3 - TUTORIAL ON THE USE OF VERILOG HDL

    TO SIMULATE AN FSM DESIGN

    A3.1 Introduction

    A3.2 Single Pulse with Memory Synchronous FSM Design

    A3.2.1 Specification

    A3.2.2 Block Diagram

    A3.2.3 State Diagram

    A3.2.4 Equations from the State Diagram

    A3.2.5 Translation into a Verilog Description

    A3.3 Test Bench Module and its Purpose

    A3.4 Using the Verilogger Simulator

    A3.4.1 Output from the Simulator

    A3.5 Summary

    APPENDIX A4 - IMPLEMENTING STATE MACHINES USING VERILOG BEHAVIOURAL MODE

    A4.1 Introduction

    A4.2 Example 1- The Single Pulse with Memory FSM Revisited

    A4.3 The Memory Tester in Chapter 5, Section 5.6 Revisited

    A4.4 Summary